They weren't going to get 700k, that's why. They were on track to get around 350-400K, if they were lucky.
And here's why that matters.
Blackroom FAQ said:
A game like this couldn't be made for only $700,000. We mentioned in the video that we've also been talking to partners who want to see a proven interest in game. If the Kickstarter funds they'll provide the additional funding we need to complete the game.
The kickstarter really wasn't for raising funds, it was a proof of interest for
real investors. And if they had let the kickstarter finish, it would have shown those investors that really, there was no interest, at least not from anyone ready to pony up the cash upfront. They would have been finished forever.
So they canceled it. They're probably going back to the drawing board, and making a pitch that doesn't feel like it was made by a bunch of 7th graders for a Public Speaking Class. Maybe actually design a game to show us. Then they'll be back to try and prove people care again.
I am mildly interested in what their given reason was (It's in a Backer Only Update on Kickstarter), but I'm sure its a bunch of crap anyway.
Bob_McMillan said:
I feel like a dick for finding this funny.
I don't feel like a dick, but I find this hilarious. This is exactly how a kickstarter as shabby as the one Romero made
should end, and it's gratifying he didn't get away with pulling this crap just because of his name.
EDIT:
B-Cell said:
And there it is. Romero pretty much saying in the nicest way possible that they fucked up.
Romero said:
We're not in a massive rush to hurry up, get all the money, and start making the game ? we want to do it right. So we'll stop the fundraising for now, finish the demo we're working on, and then do it again. If they don't like that, then we don't make that game ? but we think they will like it.
Not rushed my ass. If there wasn't a rush, this Kickstarter wouldn't have been started in the first place.