I think they also do that in the Fallout games. Person you talk to stands still and just stares at you while you're selecting your next question or answer from the menu.Evonisia said:I usually don't mind it, of course I haven't played the Bureau so maybe it's gotten worse than I remember they are.
Though, I liked the comment on the "Bioware face" thing, reminds me a hell of a lot of The Elder Scrolls too.
Speaking of Bioware, they mix it up in KOTOR. For some NPC's, you can go through the Q's & A's in any order you wish, but in some quests, you can only pick one that will determine how a quest is completed. For The Old Republic, they'll only let you pick one question to ask, but depending on what you pick, you'll either gain or lose affection points with whatever companion you took with you at the time, and gain light or dark side points, which again, determines how you complete missions.