burningdragoon said:
So you missed / purposely ignored / disagree with but couldn't just say outright and had to continue being aggressive for some reason the word "original" in my post. The PC version of Dark Souls was made for PC... from the 360 version, which was made from the PS3 version. So I wouldn't expect the PC version to be any better than PS3 version simply because it's on the PC (other than keyboard+mouse support, which they dropped the ball on). And I say "expect" not demand or anything. Expect equal as in "pleasantly surprised if better and not throw a fit if not".
And please, let me know about a console-to-PC port that was significantly better than the original other than input preference and openness of platform and I will hold that high as a standard of what ports should strive to be even though it's (probably) the exception and not the rule.
Where it was made for first is a red herring. It doesn't matter. It isn't on the Xbox. It is on the PC.
I am paying for a PC game.
Now the PC has simple standards that the console doesn't have to deal with. But guess what. Just because you came from the console doesn't mean you can skip over this.
You are applying console standards on what is a PC game. Not going to fly. If I can only play it with a controller, then not a good port. It may work like on the console, but controllers arn't the standard .
Console to PC ports dont have to be better. Just up to standard.
I am paying for a PC game. I want a PC game.
That means i can play it with Keyboard and mouse.
Rebind my keys.
Change my resolution.
See the game in more than 30 fps.
Have an FoV that doesn't give me a headache (or give me a slider)
Remove xbox controller related instructions (Press Start to begin)
This is not a better version. This is a PC version.