I don't have a 360 pad for my PC. I do have a 360, mind you, but I prefer to do the majority of my gaming on the PC, most particularly RPGs. So while I wouldn't have looked at Dark Souls sideways as an XBox title, I would've considered buying a (proper) PC port that at least gave cursory consideration to the reasons people use the PC as their primary gaming platform.Ildanach said:I must admit even though I have an good PC and like playing Shogun 2, BF3 and The Witcher 2 at max (albeit at 1600x1050 resolution) and have played so called "horrible PC ports"
I haven't been doing this for very long though.
I only got this PC about July 2011. I haven't been playing long enough to determine alot of differences and more importantly just don't care as long as the gameplay is good. Again I respect your standards, I don't share them though.
I am not saying my way is correct I am just saying "Is it really so black and white, is it a shit port or the exact same game?" And if you have a Xbox 360 pad, a HDTV and a HDMI cable and the ability to hook them all together couldn't you make that experience the exact same? Forgive me if I am being ignorant although I am open to hearing you out.
You seem like a nice reasonable person to me and I hope to have a more fruitful discussion with you.
I'm no graphics horse, I happily retro game all the time. I *do* have an issue playing current generation games with ugly textures though. I'd rather play a game like To The Moon, with a particular art style, then play a game that looks shabby because of low quality textures or crummy resolution issues. It's amazing how BAD that can make something look. RPS went on about it at length when talking about the Darksiders 2 port.
Here's what happened. A group of people identified themselves to From Software and let them know there was a market for their game on the PC. From, or Namco or whoever the fuck holds their leash, decided the market was large enough to justify the cost of a port. This kind of thing happens in business all the time. When a business wants to expand into a new market they often try to put their best foot forward. They'll do loss leaders, they'll drop tons on marketing...anything they can do to establish a foothold and give themselves new opportunities for new revenue streams. Yet, when the same thing happens here in the gaming world, it seems to be expected that they'll just half-ass it and give us any old thing, and that we should be DELIGHTED to get it. As if they were doing us a favor by giving us a toy to play with, as opposed to it being us doing them a favor by buying their product, which is the entire reason businesses exist in the first place. It's such a strange narrative. The gamer is like a character in a Dickens novel, holding up a bowl in tremulous hands, begging for another scoop of porridge. And if they don't act humble or contrite and shower the developer/publisher with thanks for DEIGNING to offer us the fruits of their endeavors, we're meant to be entitled little kids.
Now apply that narrative to ANY other business, and think about how ludicrous it sounds.