Xsjadoblayde said:
I guess it's that Borderlands loot online thing that these people seem to herd towards. The Beta felt like that's all the game will be, for ever and ever and ever, until you decide to put down the controller, stop wistfully staring at those green and red numbers in the vain hope that the level [insert floating number here]'s will taste dirt fractionally faster than before; they do not rule your life...not anymore.
And New York, the least inspired of locations with added grey, just in case you were starting to get mildly excited. Do the cover of tall, grey skyscrapers make an easier job of rendering then? Because it never strikes me as an artistic choice for games.
The other stuff is fair enough, but I'll defend the game's map design. Their portrayal of New York City is quite beautiful in my opinion. Yeah there's the grey buildings and white snow, but setting the disaster around Black Friday means the whole city is decorated for Christmas, and the lighting engine and snow effects make for some of the most atmospheric open world settings I've ever seen, with twinkling multicolored lights shining through a dense snowstorm. Colorful advertisements are everywhere, and the blues, greens, and oranges of the hastily set up hazmat and JTF gear create a harsh contrast with the usual city colors.
The object density is also incredibly high, with a ton of interesting objects strewn around the street, and a high variety of NPCs interacting with each other: people taking pictures from second story windows or yelling at you or other NPCs on the streets, dogs wandering around and eating trash or confronting NPCs to try and steal their food, NPCs breaking into cars or digging through garbage, even just running along and seeing a rat fight a crow for scraps of food.
There's also a lot of environmental storytelling similar to the Bethesda Fallout games, you can see the remnants of rooftop camps or where a checkpoint or camp was overrun, or being able to tell exactly which gang is inhabiting an area by things like graffiti or environmental scenes like cops being strung up on lightposts in the prison gang controlled zones.
Say what you will about the game, but the city is actually really well constructed, and just wandering around in it without even fighting anything can be loads of fun.