(sorry to double post)
Actually, I just read a comment about online play. That would be really awesome, but they would have to devise a way to make sure quests and such don't come into conflict (like, if a particular player has done a certain quest that their friends haven't and they team up online, then there would be a problem potentially in terms of plot or guild story arcs and so on. Plus could you really envisage a world where the same quests occur over and again but have different people do them each time?)
Actually, I just read a comment about online play. That would be really awesome, but they would have to devise a way to make sure quests and such don't come into conflict (like, if a particular player has done a certain quest that their friends haven't and they team up online, then there would be a problem potentially in terms of plot or guild story arcs and so on. Plus could you really envisage a world where the same quests occur over and again but have different people do them each time?)