The Elder Scrolls Online Imperial Edition Gets Official Unboxing

Elamdri

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Nov 19, 2009
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SourMilk said:
Lotet said:
SourMilk said:
Lotet said:
SourMilk said:
Okay lets sum it up:

- Game with stuff which will be sold as DLC later along the line.

-A cheaply produced map - same material used with the Skyrim map.

-A pretty generic looking statue. I'll admit it looks cool but meh

-A lore/art book which we've recycled and selling back to you.

If the £40 £50 for the standalone was enough to turn me off this won't help.
You know what I like? When people go to threads to talk about how apathetic they feel towards the subject.
You know what I like? When people go to threads to talk about how blindly elastic they feel towards the subject.

Take a look in the mirror.
You mean ecstatic? Man, people come to discuss, say good things and bad things. Some people just come here to say how much they don't care. I mean, why bother telling people you don't care? I'm perplexed.
I mean, why bother telling people you do care? I'm perplexed. I await your explanation Mr/Mrs freud.
Why bother telling people you DON'T care?
 

Sight Unseen

The North Remembers
Nov 18, 2009
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Simple Bluff said:
valium said:
Did I hear that wrong? You have to buy the imperial edition to be able to have access to a race and the online marriage system? That sounds like F2P crap, but in a full subscription model?

Please tell me I am wrong.
Hagi said:
So now at character creation it will pop up a window: you don't have access to this, go buy the Imperial Edition?

I guess he was just rounding up when he said 100 percent?
The Imperial Race is playable for everyone. The only thing the limited edition does is make it playable for every faction. For a person playing the standard edition, Imperials would only be playable in the Ebonheart faction.

I don't know about the "marriage" system though. I have the impression that you can buy the rings in-game (with in-game currency), but the limited edition just starts you off with them. But I really don't know.
Do you have a source for that? Because this is the first I'm hearing of the imperials being playable in the base game, and I've been following development pretty closely.

The factions are:

Ebonheart Pact: Nord, Dunmer, Argonian

Aldmeri Dominion: High Elves, Wood Elves, Khajiit

Daggerfall Covenant: Breton, Orc, Redguard

and the Imperials got left out as a neutral faction.

do you have a source that proves otherwise?
 

Yagami_Kira

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May 18, 2012
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Simple Bluff said:
valium said:
Did I hear that wrong? You have to buy the imperial edition to be able to have access to a race and the online marriage system? That sounds like F2P crap, but in a full subscription model?

Please tell me I am wrong.
Hagi said:
So now at character creation it will pop up a window: you don't have access to this, go buy the Imperial Edition?

I guess he was just rounding up when he said 100 percent?
The Imperial Race is playable for everyone. The only thing the limited edition does is make it playable for every faction. For a person playing the standard edition, Imperials would only be playable in the Ebonheart faction.

I don't know about the "marriage" system though. I have the impression that you can buy the rings in-game (with in-game currency), but the limited edition just starts you off with them. But I really don't know.
Wrong. Imperials are not a selectable race by default. The Ebonheart Pact consists of Nords, Dunmer, and Argonians from the Northern and Eastern regions. The Aldmeri Dominion consists of Altmer, Bosmer, and Khajiit from the South and South West regions, and The Daggerfall Covenant consists of Bretons, Redguards, and Orcs from the North West regions.
You are not able to select an imperial without the the "Free" upgrade from the special edition, or by purchasing it from the cash shop.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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I would just like to say, that Lawrence Schick looks exactly like someone whose title is "Loremaster."
 

martyrdrebel27

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I don't know how I feel about this. Just one thing is bothering me, something that should be making me happy... Lifting faction restrictions SHOULD make me happy, because I prefer a khajiit, but wasn't looking forward to joining the Aldmeri Dominion, but... Faction restrictions are kinda core to the experience of Mmo's. Although, I guess it makes sense that some of the individuals wouldn't follow sweeping alignment rules. Still. I dunno....
 

PuckFuppet

Entroducing.
Jan 10, 2009
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EDIT: Actually no, can't say anything specific.

Faction choice becomes fluid as the game progresses.
 

Hagi

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Apr 10, 2011
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Simple Bluff said:
The Imperial Race is playable for everyone. The only thing the limited edition does is make it playable for every faction. For a person playing the standard edition, Imperials would only be playable in the Ebonheart faction.
Do you have any source for that? I've been trying to find it but all I'm seeing is that the Ebonheart Pact consists of Nords, Argonians and Dunmer.

I'm finding nothing at all about Imperials being playable in the standard edition.
 

Yagami_Kira

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May 18, 2012
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martyrdrebel27 said:
I don't know how I feel about this. Just one thing is bothering me, something that should be making me happy... Lifting faction restrictions SHOULD make me happy, because I prefer a khajiit, but wasn't looking forward to joining the Aldmeri Dominion, but... Faction restrictions are kinda core to the experience of Mmo's. Although, I guess it makes sense that some of the individuals wouldn't follow sweeping alignment rules. Still. I dunno....
Supposedly at max level you can do a quest to change faction. I dunno how true that is.
 

Tiamat666

Level 80 Legendary Postlord
Dec 4, 2007
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Sight Unseen said:
The factions are:

Ebonheart Pact: Nord, Dunmer, Argonian

Aldmeri Dominion: High Elves, Wood Elves, Khajiit

Daggerfall Covenant: Breton, Orc, Redguard

and the Imperials got left out as a neutral faction.

do you have a source that proves otherwise?
Wow, who came up with that? Why are the Argonians with the Dunmer, who use them as slaves? And the laid back Khajiit with the snobbish High Elves? The Bretons and Nords not in the same faction, even though Skyrim tells us they are practically the same race? I think they focused too much on territorial proximity and "balance", and not enough on lore or common sense. Also I don't see why the hard boundaries among races. Could be some of the other races are also split among different factions, not just the imperials.

Something like this seems more natural to me:
Aldmeri Dominion: The "Mer" races: Altmer, Dunmer, Bosmer, Orsimer
Faction 2 (Empire): Nord, Breton, Imperial, Khajit
Faction 3 (Rebels - Freedom Fighters): Khajit, Argonian, Orsimer, Redguard
 

William Ossiss

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Apr 8, 2010
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Nope, don't care. That you pay an initial 60 (for regular game) and then 15 a month for life (or until it goes F2P) is dumb. At the very least offer it as a free download with subscription. I won't be buying this. Why, you ask? If I spend 60 dollars on something I should be able to play MY property. Not rent it for 60 initially and 15 after that.

Not to mention they said they would be putting out DLC every 3-4 weeks... I suppose you want me to pay for that, too?


You want my monies. You can't have my monies.
 

SecondPrize

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Yagami_Kira said:
Pink Apocalypse said:
Yagami_Kira said:
The most hilarious things about eso's blinders are that its quite obviously a quick cash grab. Buy in, subscription, AND a cash shop. The fact that it wasn't even made by Bethesda. Blatant disrespect for the lore (one of the factions is norn, dork elf, and argonian... And this takes place immediately after the argonians got out of dork elf slavery.)
Captcha: a turbotax advert. Fuck you escapist stop trying to shove advertising in every little thing. I know Durham is a shithole. Move your HQ and maybe you won't have to try to money grub everything.
Somebody woke up fussy. Maybe a Flintstone's Chewable and a juice after a nap will help.

Or the inevitable mod warning...
Nah. Just have a mild concussion and had to drive to Durham today, so my general distaste of Escapist's money whoring, combined with my hatred of Durham, has reduced my tolerance for Escapist's shit.
Why don't you just describe every product captcha as "The Hitler of X" like a sensible person would?
OT, it's amusing Zeni released statements explaining their sub as being a benefit to players because they pay the sub and box price and get access to everything without having any content gated behind pay walls and then they lock a race behind a collector edition. I'd be pissed if I always played Imperials, but I don't, which leads to my big problem here with the removal of faction locking but only if you pre-order. I do two things, I play Bosmer in Elder Scrolls games and I don't pre-order games. I was turned off early with the faction locks because they're basically picking my faction for me and i'd prefer to choose my own, thank you very much. Blocking me from having a little freedom in character creation only if I don't pre-order your game doesn't solve my problem.
 

Sight Unseen

The North Remembers
Nov 18, 2009
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Tiamat666 said:
Sight Unseen said:
The factions are:

Ebonheart Pact: Nord, Dunmer, Argonian

Aldmeri Dominion: High Elves, Wood Elves, Khajiit

Daggerfall Covenant: Breton, Orc, Redguard

and the Imperials got left out as a neutral faction.

do you have a source that proves otherwise?
Wow, who came up with that? Why are the Argonians with the Dunmer, who use them as slaves? And the laid back Khajiit with the snobbish High Elves? The Bretons and Nords not in the same faction, even though Skyrim tells us they are practically the same race? I think they focused too much on territorial proximity and "balance", and not enough on lore or common sense. Also I don't see why the hard boundaries among races. Could be some of the other races are also split among different factions, not just the imperials.

Something like this seems more natural to me:
Aldmeri Dominion: The "Mer" races: Altmer, Dunmer, Bosmer, Orsimer
Faction 2 (Empire): Nord, Breton, Imperial, Khajit
Faction 3 (Rebels - Freedom Fighters): Khajit, Argonian, Orsimer, Redguard
I think that the factions actually make pretty good sense as they are. All three have very different reasons for existing and are well balanced.

The Ebonheart Pact is a tenuous alliance between three factions who are uneasy with each other yet formed an alliance of necessity because everyone else is invading their lands. The Dunmer set free all of their argonian slaves as part of the pact, and they rule by a council. Here's the "letter" written by the Jorunn the Skald King, the leader of the pact.
Before Ysgramor led the Nord people south, our ancestors flourished in the frozen continent of Atmora, and to this day our people prefer the bitter climes of northern Tamriel.

The Dark Elves abide in Morrowind, a harsh land of ashfall and perpetual earthquakes.

The Argonians endure the treacherous and impenetrable depths of Black Marsh.

The alliance between our races was born in dark times, when Nord, Dunmer and free Argonians fought as one to repel the invasion of the Akaviri slavemasters.

Our greatest strength is the adversity we have overcome.

Our resolve is glacial, our might is forged in fire, and our courage, cultivated by the beasts of the jungle.

We are Ebonheart. We are as one. And by this, our victory is assured.
The aldmeri Dominion is the High Elves being the dicks that they are and basically forcing the other two factions to go to war with them.

The Daggerfall covenant is a more economics based pact with the Bretons and Redguard banding together to protect their trade interests, and convincing the Orcs to join them by promising to re-establish Orsinium as their own territory again.

I've never been too fussed about the lore of elder scrolls but the motivations of each pact seem to make relatively good sense to me. They have a much more thorough explanation on their website here: http://elderscrollsonline.com/en/game-guide/alliances
 

JaceArveduin

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Mar 14, 2011
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I kinda want this... Shame I'm a broke college student. Need to do some digging about the cash shop bit though, I'd hate to get boned in that department.
 

PuckFuppet

Entroducing.
Jan 10, 2009
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Tiamat666 said:
Sight Unseen said:
The factions are:

Ebonheart Pact: Nord, Dunmer, Argonian

Aldmeri Dominion: High Elves, Wood Elves, Khajiit

Daggerfall Covenant: Breton, Orc, Redguard

and the Imperials got left out as a neutral faction.

do you have a source that proves otherwise?
Wow, who came up with that? Why are the Argonians with the Dunmer, who use them as slaves? And the laid back Khajiit with the snobbish High Elves? The Bretons and Nords not in the same faction, even though Skyrim tells us they are practically the same race? I think they focused too much on territorial proximity and "balance", and not enough on lore or common sense. Also I don't see why the hard boundaries among races. Could be some of the other races are also split among different factions, not just the imperials.

Something like this seems more natural to me:
Aldmeri Dominion: The "Mer" races: Altmer, Dunmer, Bosmer, Orsimer
Faction 2 (Empire): Nord, Breton, Imperial, Khajit
Faction 3 (Rebels - Freedom Fighters): Khajit, Argonian, Orsimer, Redguard
Before we have a lore off, quick few points.

If you thought that the Argonians and the Dunmer have problems then you clearly haven't seen the other Mer react to each other. The only reason the Bosmer are/would ever work with the Altmer is to kill the Dunmer, whom they hate jut a little more.

Imperials, Nords and Bretons have issues, this is before you consider the Redguard but they are a whole other level of problem. The Nords and the Bretons have been murdering each other over barren rocks for centuries, it is broadly what they do. And the Imperials have no time for either, the Nords are backwards barbarians holding onto the old ways and the Bretons are probably in bed with the Mer somehow.

Redguards are an interesting case, they don't have any specific racial history with any of the races in Tamriel (at least not one that directly encourages them to hate any of them) but they have problems. They are, in essence, a fallen people who have lost more civilisation than the Imperials could ever hope to build. Any alliance they may or may not have would be convenience first, logic later.

Orsimer/Orcs hate the Bretons almost as much as they hate the other Mer, but unlike the other Mer the Bretons have at least had the decency to announce that they want the Orsimer wiped off the face of Tamriel.

The Khajiit and Argonians have a great deal in common with the Redguard, they are all fallen peoples. In the case of the Argonians their motivations are clearer, the Dunmer (hell every other race really) has done wrong by them, but none more so than the Imperials. Their alliance with the Dunmer is preservation, they need access to a bigger stick and there is little bigger than the Tribunal. The Khajiit, much like the Argonians, have never been power brokers themselves. When the Argonians used their flu to drive off the Imperials for a time many of their tribes wanted to expand, and Elsweyr looked like a good place to go. They carried the flu with them and the Khajiit died in their thousands until the Altmer intervened, using magic and steel to drive the Argonians off and heal the Khajiit.


ALL of this is based on Lore present in Morrowind/Oblivion. So while it may seem natural for the alliances to be as you describe there are two things to remember.

1. There is a lot of history between when ESO is set and when any of the previous games are set.
2. Hatred is strongest among those whom you are familiar with.
 

Funyahns

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Sep 2, 2012
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Any game that want to charge a sub should not Pay Gate an entire race. This game looks about like SwToR...Except Star Wars had better gameplay.
 

Sanunes

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Mar 18, 2011
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Hmm, seems to be what people consider an "EA move" locking something that is important to people for the world behind Day 1 DLC.

I did plan on buying the game and playing for the free month when I started to see information about it, but with content that is already behind a pay gate, I will just wait for the almost guaranteed F2P model.
 

Voulan

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Jul 18, 2011
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Now I'm praying to the Divines for this game to go free to play. It's looking like it's going to cost so much money that I'm starting to get angry. The only reason they're going for such blatant cash-grabbing is because it's The Elder Scrolls, a series with a massive fan following. Why did it have to be my favourite game series that they're keeping me away from?

A bit more on topic, the statue is nice. But once again, the money is just not worth it.
 

BarbaricGoose

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May 25, 2010
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Remus said:
Yagami_Kira said:
Of course anyone who buys that game is completely insane anyways.
I think this says it best:
[snip]
Please continue deficating on a product that you have not tried or viewed through anything beyond your tiny window of judgement. You have no idea how entertaining you are.
Actually, there was a beta. Which I was invited to. I played it, and it was pretty mediocre. The 3rd person animations were all choppy, and I couldn't find a way to adjust the FOV in first person (the FOV is horrible--probably around 50 or 60), and not to mention that it's considerably harder to play an MMO in first person, what with all the fire you have to dodge. Completely destroys your peripheral.

None of these things are really game breaking, but it's a generally unpleasant experience. The game suffers in some pretty critical areas, but doesn't manage to make up for it in any others. The character customization is really the only stand out. There are much better MMOs on the market, so unless you're a die hard Scrolls fan, should wait awhile before picking it up. Or just never pick it up.

And you may wanna put giant, high resolution photos like that in spoiler tags next time.
 

Auberon

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Aug 29, 2012
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As far as I know, this incarnation of Dominion was never ruled by right-wing extremists that are Thalmor. So Bosmer are more or less willingly along, but nothing on the Khajiit. Might be that they joined to stop the border skirmishes with Valenwood.