I say old chap said:
Steve Butts said:
The Elder Scrolls V: Skyrim Review
Bethesda's latest is a true RPG epic that asks you what you want and then gives it to you.
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So Steve, you were caught in a battle against two sides, wizards dug-into defences and a dragon, and you survived? I thought as much. This game is pretty to be sure, a great solo fantasy adventure, but it sounds way to easy--none can beat your Mary Sue!
I also really don't like that you can get good at everything over time. So your warrior can also be an arch-mage? And a sneaky thief, and a potion-brewer? This is starting to get a bit ridiculous here, verisimilitude shattered. I knew it wouldn't put any restrictions into place, wouldn't want to risk people being offended or having different types of characters, because by the end of the game, we are all going to pretty much be the same--save cosmetic differences. We will all be warrior-mages-stealth-masters and potion-brewers.
Ptah!
This is a common but misguided complaint. There is an ultimate level cap, which means that you can only unlock a limited amount of perks and only have a limited amount of magic, health or stamina because you can only choose to increase one perk and one stat each each time you level up. Thus once you hit the level cap you're stuck with the stats and perks you have, though you can still level up your skills. That means that if you haven't increased your magic much when you hit the cap, you'll never be able to cast the highest level spells no matter how high your skill in magic gets, nor will you be able to unlock the perks that makes certain techniques like fire or ice more cost effective. Or alternatively, if you focus solely on magic before you hit the level cap then your character will always be vulnerable, no matter how much you increase your melee combat skills. Even if you reach 100 with swords you still won't have the powerful finishing moves unlocked by the perks. Or even worse, you won't be able to unlock the perk that decreases the amount of fatigue when you swing your sword, which, when combined with the fact that you haven't increased your stamina or strength and endurance, will keep your character from being effective with swords, even if the skill level is 100.
Also, if it's anything like Oblivion you should be able to scale the difficulty from the menu. Plus, while most creatures are leveled to you, there are bound to be many enemies and areas that will kill low level players.