@JtheYellow: Both times I've played this game, first time a while back, second time just now for this Game Circle, I've gotten to those metal screens and died over and over and over again. The first time, I recall, I went to a guide to figure out what I was doing wrong. This time, I started doing it wrong again, died a few times, and experimented to figure it out again. To my mind, the way they set it up is highly contradictory to the way they want you to approach it. Very counter-intuitive, and it bit me both times.
@Game Circle: For the game as a whole, I was reminded of how awesome and cohesive each of the individual brains are. The themes used to tie each together, but make them wholly different experiences from the rest, are wonderful. The human pinball machine, the Escher-like schizos brain, each serves the purpose well.
On the art side, it amazes me that the characters themselves are so hideous, and I still find all of them so endearing. Most likely due to the quality of the writing and ever present humor.
Probably too much to ask for given the financial success of Psychonauts, but I get to the end of the game and I really wish that I could fly off on a mission and keep going! The one game is not enough! I want there to be more.
Then again, feeling this way about an IP is better than the way I feel about Star Wars after Lucas finished the prequels. Maybe we're all better off just letting it ride off into the sunset, never fading from glory. Now I just have to keep telling myself that..