I'm glad a thread like this exists; I've been wanting to natter about old JRPGs for a while but I just don't know if a thread about it would have much reason to exist but since I have a platform to waffle a bit I just wanted to say I'm surprised how magnificently Final Fantasy I and Dragon Warrior I have aged. I've been a bit bored of current games recently so I thought I'd take a shot at playing through some older entries in series I like so in the last month or so I've got through Final Fantasy I and II and the first Dragon Warrior and yeah, they've aged pretty solidly. As much as I find it difficult to adjust to the aimlessness of the games I've definitely found some elements of them very absorbing.
The stand-out surprise for me though was Final Fantasy II, which always seems to be a bit maligned on the internet but I found its approach towards levelling and stat-grinding to be incredibly satisfying and very much like modern WRPGs while the conversation mechanic felt like a very natural way to integrate in a way to explain plot. In some ways I think it was a bit before its time and I think it's a bit of shame it doesn't have a very positive legacy.
As for weirder Westerns (not necessarily Weird West, just... odder games) how about Red Dead Revolver, which has some relatively normal bits but does also feature a man who replaces his arm with a cannon and a section in which a gunslinger fights off a troupe of circus performers who apparently have actual powers rather than stage tricks, or if you can get a copy, Samurai Western, which is a criminally-underrated game in which a samurai travels to the Old West to hunt down a rogue samurai-turned-gunslinger but along the way fights steampunk robots and an outrageously (and dare I say very un-PC) camp French warrior with a taste for Georgian fashion and huge not-period-accurate miniguns. It's a strange game but it does have massively satisfying combat, a solid difficulty curve and shedloads of replayability.
The stand-out surprise for me though was Final Fantasy II, which always seems to be a bit maligned on the internet but I found its approach towards levelling and stat-grinding to be incredibly satisfying and very much like modern WRPGs while the conversation mechanic felt like a very natural way to integrate in a way to explain plot. In some ways I think it was a bit before its time and I think it's a bit of shame it doesn't have a very positive legacy.
As far as Westerns go, have you tried Gun? It's fairly old now - a 2005 release - but I've always thought that was pretty much a standout as far as Western-set games go.Ryallen said:Besides Call of Juarez and Red Dead Redemption, there are not many Western games to play and even less on PC, which I would in all honestly love to try out.
Weird West is a setting that I find fascinating, and while Hard West was released a few months back, it didn't really hold my interest as it didn't explore the full potential of mixing Victorian and Western settings.
As for weirder Westerns (not necessarily Weird West, just... odder games) how about Red Dead Revolver, which has some relatively normal bits but does also feature a man who replaces his arm with a cannon and a section in which a gunslinger fights off a troupe of circus performers who apparently have actual powers rather than stage tricks, or if you can get a copy, Samurai Western, which is a criminally-underrated game in which a samurai travels to the Old West to hunt down a rogue samurai-turned-gunslinger but along the way fights steampunk robots and an outrageously (and dare I say very un-PC) camp French warrior with a taste for Georgian fashion and huge not-period-accurate miniguns. It's a strange game but it does have massively satisfying combat, a solid difficulty curve and shedloads of replayability.