thanatos388 said:
Murmillos said:
ME3 for the most part is a good game, but when you have a horrendously botched ending, that should have excluded it as GOTY.
No, its just not a bad ending, its a horrendously botched ending.
The ending was fine stop whining it was still better than about 95% of games endings. Also if you want to complain what about the side-quests in the citadel or the bugs. The game didn't feel complete in just a technical sense.
Sorry, but I disagree, I think 99% of other games have BETTER endings then ME3. ME3 ending is the only game ending I have never known (and I've been playing and beating games since early 90's) that has physically and mentally caused me to stopped playing an entire series. I've played other games with *quote* bad *unquote* endings, but I've still gladly gone back in for 2nd's and even 3rd's. Hell, even ME2 terminator larva ending is tolerable, despite how bad it really is. I hate it, but it makes some sense based on the narrative of the entire game before battling it.
ME3 on the other hand, it's ending wasn't fine from a literary standpoint. It violates nearly every known understood (written and unwritten) rule of "good story telling".
If the story was just a secondary means for you to go from point A to point B to shoot mooks in the face, while going "BANG BANG SHEPARD SMASH!!!", then sure, I can see how ME3 ending was just fine for you.
The ending of ME3 reminds me of how my 5 year old tries to explain things she doesn't yet grasp or know about the world yet; the ideas she comes up with are nonsensical and random, but I adore her for it. ME3 ending shouldn't sound like it comes from a 5 year old.
Maybe because I still like reading books, it seems like reading books is quickly no longer a thing to do, perhaps kids just aren't understanding enough "good" stories these days. Is that why all of you give ME3 a pass? What was the last 20 books you read because you wanted to read, and not because you were forced to read it for a class?
Doom972 said:
To be fair, most games in recent years have botched endings. It was just more upsetting in ME's case because it's a story in which the player develops a character and a story over three games and can get very invested in. My 2011 favorite, Deus Ex: Human Revolution also had a botched ending. If you want to see one of the worst endings in recent years, check out Rage's ending - that one made me angry.
I guess AAA studios have problems sticking to the schedule and budget, and since apparantly only 20% of the people who own a game will finish it (I still wonder where that statistic came from), the ending gets botched. At least Bioware fixed ME3's ending post release.
OT: I voted for X-COM but I don't mind ME3 being GOTY. I think more people should play FTL though.
I think there is a very different, notion of botched and bad. I may find many endings bad, but if I can at least get a sense of where the ending was coming from, while I may not like it, it isn't botched. ME3 is botched because its a last minute ass pull that throws good writing out the window. Did they point themselves into a corner, oh hell yes the fuck they did, and I recognize that, but really, setting the house on fire was the best answer?
The ME development team was never good on making good choices.
Personally, I am fine with DE:HR endings, because each ending was foreshadowed in the final mission zone. Yes it was bad for the selection was a choose your ending at the very end, but at least the choices, for the ending, was clearly addressed before hand by the NPC's that gave you that ending option. Also, the reason behind the delivery method for the ending choices was also clearly indicated before hand in the previous missions before the final mission. Yes, the endings may have been, and most likely are bad, but they weren't random ass-pulls.
And I still have serious issues with ME3 post release extended cut ending. It goes from your choice fucks everything over (or you are to be believed that that because they don't tell you anything), to everybody is now shitting rainbows and lollipops and are bestest of best friends because you kill the Reapers; Well Done!, despite being dead.
Point being, you can always look back on a game and go, the ending could have been better, it could have satisfied me better. But to call an ending a botched ending I think should only be saved for such endings such as ME3 (doesn't maintain theme or narrative and introduces a last minute magical plot device as the "answer".)
And I think you are correct on your %, depending on the game, it will be somewhere between 10%-20% I think a good place to look is Steam. Find the achievement you get for completing the story line for games 2+ years old, and the number of people who earn that achievement is staggeringly low.