The female characters in Overwatch...look pretty darn cool

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cleric of the order

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loa said:
cleric of the order said:
sorry to interject here but I know not a lot of people swear by the SMG in games like tf2 but I do. it makes a nice chip damage weapon for when an opponent closes in and you can't quick scope.
It is not a opposite, it's a side arm the sniper will always be more effective with the sniper out, the assault rifle is a fall back weapon and a damn effective on at that.
So?
Something that goes babababababam and is unprecise is not the opposite of something that goes BAM and is precise how...?
What is your point?
Oh my point was (and I went so far to quote her blurb on the website about the gun). that a Assault rifle makes a good side arm once then enemy has gotten close. a sniper is worthless in mid to short range unless they can quick scope like a pro and this alternate form of the weapon allows her to fall back and pepper the enemy while retreating.
Secondarily I don't know the bullet spray on the weapon but from what I saw it doesn't seem that wide, pretty perceive for a full auto weapon but that could just be beta magic. So I would not call it imprecise, merely rabid fire and trust me I know some good friends that main medic if you can aim well with chip damage weapons you can inflict terrible damage.
My point was simple, you were and are over simplifying things and I wanted to give you the perspective of a guy that's wasted the better part of 4-5 years of his life on tf2 and other class based shooters.

loa said:
cleric of the order said:
If I read this right, and I'm sorry to chime in like this but you seem to have looked at hte artwork before the gameplay trailer and the cinematic thing they made.
From what I see the female, male and misc non human chars are instantly recognizable in function and form...
if they were instantly recognizeable, you wouldn't point out that I didn't see the trailer that spoon feeds their class jobs (and does a shitty job at that because I still have no idea just what exactly symmetra, monk robot and that reaper dude are supposedly doing) because I would have fucking instantly recognized what their function is by just looking at their concept art posted here.
Uh dude, I would point out that without there weapons you can't make a lot of judgements, you tell me what the Mercs do without seeing them before and without their weapons.
You can get a rough sense of it, winston would be a tanky guy and same with the heavy.
Parah and the soldier both fill pretty similair roles and that can be seen.
pyro.... well yeah.
windowmaker has her scanners and actually gives off more of being s sniper then the sniper.
The list goes on but that Is not what I meant, on the BATTLEFIELD they can be easily recognized, you can turn the corner go oh hey it's a heavy or bastion in this context and react accordingly.
Wait you don;t understand Symmetra?
How?
She puts down sentry turrets and a portal, she's a forward engineer, like a gunslinger.
I thought when I saw her damn that was smart blizzard, you set up an attacker engi that actually gives something to he attackers team.
And reaper is a mobile harasser like the scout with some Aoe, he's the defense equivalent of tracer in essence.
The monk guy is pretty cool, he's the defense equivalent of mercy, with his healing sphere and his aoe thing.
Again their designs are pretty damn cool.

loa said:
cleric of the order said:
And frankly I take some offense at how you want to reduce these women to their body types
I'm sorry that facts offend you but guess how much that changes about all female characters I have seen having the same "slender and conventionally beautiful" bodytype.
There's no, say, robot with a female voice.
Conventionally beautiful?
I don't know where to begin with this so I won't.
I will say that I was simply happy to she the characters in general. I didn't care what fleshy pieces were off of them but I have to wonder how you'd have anything less then a stringy or well toned person in a military situation. then again Parah under that armor I assumed was pretty hard bodied and it's also good to notice she stands over every over hero but Reinhardt and even then I have to question how that 61 year old German man could ever be that big.
Her backstory lists her as probably the fittest member of the group as well.
For tracer the body type fits thematically, she's a female scout...that can read, so it fits.
Widdowmaker...eh throw some morons a bone, I personally don't like her, or think she's sexy at all especially after reading her back story. (if anyone says her spine is broken, yes yes it actually is. her legs, arms and head may also have had extensive surgery)
Symmetra's an architect,
But all of this speculation seems above my station, I looked at this game being a straight dude and was like man these characters look cool I have to decide who to main. Then I thought to myself, There is no way those people banging on about sexism would come at this game and now that I've seen 3 threads filled with people banging on about it I am getting rather discontent. Frankly I wanted to autist out about this game like I normally do (I do have ASD so it can be expected) without any of that whining with no action paired, especially when they've hinted at more there being heroes to come and this game isn't even in open beta yet. If we went on the early gameplay trailer for tf2 (the one with nazi arm bands for red, you know it's true they look the same) then we'd still have the scout with a SMG and the demo with diamante instead of....winbombs......


Well that being said It's nice that you did watch the trailer, I was so damn giddy seeing it, I'd like to point out to you that if not for the question mark hanging over bastion the split between male characters and female ones would be 50/50 and that they did a boy girl thing on the website (well actually girl, boy).
Seriously check it out it's weird.
It's also good to note that bastion is right after a male and right before a male.
Just something to think about.
You might have found your female robot.
Or they tried to design a pyro, Schrodinger's demographic.
Huh, I just watch her gameplay trailer and it might be making some pretty feminine sounds, that might be confirmation basis but the Siege Automaton E54 bastion models were not meant to be anything less then soldiers and I wouldn't be surprised if they had their own method of communicating in group so as to not telegraph attacks and positions. So there's that.
 

visiblenoise

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I honestly don't think I would have cared or noticed any meaningful difference in this design philosophy if nobody had brought it up. If any of them were purposefully created ugly, however, I would notice and complain.
 

Izanagi009_v1legacy

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VanQ said:
I'm just hyped to see Blizzard doing something new and interesting. I'm also particularly happy that they've gone for a less dark setting than their games usually have. I'm really hoping that I can get into the beta and give it a whirl, looks right up my alley. I'm just worried that their monetization model will be as bad as Heroes of the Storm's is. While HotS is a brilliant game, its payment model blows.

MarsAtlas said:
Ignore Popido. Just look up their post history for reference.
Besides his obvious sarcasm, he's not wrong. The females do all have the same hourglass figures. I actually thought when I saw the trailer that there'd be sexism posts within the first few hours because of that. The male characters range from dwarf to gorilla to middle aged dude to young buff black dude but most of the women just look like reskins of the same model with changes to the height, breast and butt sliders. But apparently since one girl has power armor everything is okay. It's like when I'm disappointed with the lack of diversity, the usual people that I recognize that are disappointed have this double standard because they like it.

Maybe we just have to wait until the Zero Suit alternate skin is revealed.

I'm calling it now.

And to be honest, I love the designs, every single one of them. I think the theme is perfect for racial diversity and it's already exhibiting that. It's just that I expect outrage at this point.
Yeah, this game looks fun. I probably will pick it up after Beta. I'm just waiting for the "man with no name" style gunman and the cyber ninja they had in the cinematic a few times

OT. I watched the trailers twice and while I will harp on Widowmaker's outfit (seriously, zip it up) the rest seem fine. I have no complaints. Symmetra is indian and models her constructs after dance so a dress like that is not too out of place. Mercy is an angel and the outfit I can honestly say would work for a male. Tracer has nothing to point out and Pharah looks awesome, like a shrunk down gundam almost.

I can certainly agree with the assertion that the women models are too similar to each other but their clothing aesthetics are different enough for me to forgive it to some extent. They, along with the industry, have a ways to go with female representation but this is a good first step for Blizzard.
 

MrHide-Patten

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Dunno, every-bodies saying they're great, but I'm left still wanting. All their silhouettes are pretty boring stock standard hourglass female figures compared to the males which have a bit more variety.

Ergo, exhibit A.

But then they're not wearing battle bikini's so I suppose its a step in the right direction at least.
 

Aethren

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People keep saying they want to see more fat female characters, but how many of them can honestly say they'd want to PLAY those characters? Even fat girls tend to not want to play as fat girls. Granted, the barbie look is a bit too far in the wrong direction, but let's be real here.
 

crazygameguy4ever

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the character's in the pictures look kind of cool,kind of weird. but not sexy at all.. well the fist two are kind of cool.. the 3rd pic's character looks like boy, not a girl and the 4th pic looks like someone really likes Blue Falcon and made a rip off mecha version of his costume.
 

Orange cat

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VanQ said:
I'm just hyped to see Blizzard doing something new and interesting. I'm also particularly happy that they've gone for a less dark setting than their games usually have. I'm really hoping that I can get into the beta and give it a whirl, looks right up my alley. I'm just worried that their monetization model will be as bad as Heroes of the Storm's is. While HotS is a brilliant game, its payment model blows.

MarsAtlas said:
Ignore Popido. Just look up their post history for reference.
Besides his obvious sarcasm, he's not wrong. The females do all have the same hourglass figures. I actually thought when I saw the trailer that there'd be sexism posts within the first few hours because of that. The male characters range from dwarf to gorilla to middle aged dude to young buff black dude but most of the women just look like reskins of the same model with changes to the height, breast and butt sliders. But apparently since one girl has power armor everything is okay. It's like when I'm disappointed with the lack of diversity, the usual people that I recognise that are disappointed have this double standard because they like it.

Maybe we just have to wait until the Zero Suit alternate skin is revealed.

I'm calling it now.

And to be honest, I love the designs, every single one of them. I think the theme is perfect for racial diversity and it's already exhibiting that. It's just that I expect outrage at this point.
Diversity for diversities sake does nothing but really tokenize characters.

The men are strong and the women are beautiful. Lets be serious now, there is no actual diversity in such things because diversity would include homeless people and people without power...these are games, and that wouldn't be fun. In games you play the hero, not the mook being gunned down at the start of a shift one day for no damned reason.


MrHide-Patten said:
Dunno, every-bodies saying they're great, but I'm left still wanting. All their silhouettes are pretty boring stock standard hourglass female figures compared to the males which have a bit more variety.

But then they're not wearing battle bikini's so I suppose its a step in the right direction at least.

What of bikinis...I guess the saudi's took the biggest step in the right direction right?;)

Hour glass figures are now problematic? They don't even have large breasts, I swear sometimes people can never be happy.

These are the basic ideal female body types even women promote for themselves, just look at the standard womens magazine, thin models without much breasts or curves are standard. Not "sexy" enough to be threatening. The constant complaints about womens bodies puts them in a bind, so they chose the generic. If they had put kim kardashian or even more curvy into the game they would have had people frothing at the mouth to attack them. But such women do exist in reality, but this discussion has made them too dangerous to even consider representing at all. And lets be serious, even women don't want to play as a fat woman. Just again, look at female entertainment, the standard "bella swan" types seen in womens entertainment are all very "average" types.
 

Req

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I just love how Pharah's Horus-inspired design is reflected in her playstyle. I'll probably mainly play as her if I get the game.
 

Danny Dowling

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Popido said:
Are you.. being sarcastic?

All 4 share the same hourglass shape. Even the one in fully armor. And those other 3 are wearing skin thigh latex pants.

And none of them is unique looking as person. The men range from gorillas to fatso to robots to dwarf to middle aged men to giants. Why isn't there any pretty boys for girls to look at? Why did they make them all typical middle aged men and bunch of other stuff?

All the women just got different sized breast sizes and skin tones, with the same body type.

Blizzard is becoming the epitomy of misogyny if they keep this up.
Is it so hard to consider that they might need to be in shape in order to perform the tasks they need within the game?

or we could just all see there isn't a fat ugly chic and call misogyny. Ugh I hate this neo PC gaming culture...
 

Alex1508

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Danny Dowling said:
Is it so hard to consider that they might need to be in shape in order to perform the tasks they need within the game?
Yeah sure but it would be lovely if they didn't have basically the same shape with small variations and 3/5 dressed either in catsuits, skintight armour to show all those lovely curves and a futuristic cocktail dress....oh and all of them have some variant of heels. hmmm heels. Kerrigan evolved high heels in her new starcraft 2 model, gotta keep the tradition going i guess.

Yeah, Tracer and Pharah look awesome, they are not sexualized and have great personality in their designs but considering the male designs range from a gorrila, giant robot, stocky space dwarf, muscular and toned samurai, slim levitating robot monk, etc the rest of the female designs fall short.
 

BloatedGuppy

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It's not going to win every "progressive female character design" award in the book, but...

1) It actually HAS female characters
2) At least a couple of said female characters don't boil down to "tits with guns".

So it's already a fair length ahead of most of its competition in that regard. Well done, says I. I imagine as the character roster grows they'll look to have a little something for everyone, and there's nothing wrong with that.
 

Danny Dowling

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Alex1508 said:
Danny Dowling said:
Is it so hard to consider that they might need to be in shape in order to perform the tasks they need within the game?
Yeah sure but it would be lovely if they didn't have basically the same shape with small variations and 3/5 dressed either in catsuits, skintight armour to show all those lovely curves and a futuristic cocktail dress....oh and all of them have some variant of heels. hmmm heels. Kerrigan evolved high heels in her new starcraft 2 model, gotta keep the tradition going i guess.

Yeah, Tracer and Pharah look awesome, they are not sexualized and have great personality in their designs but considering the male designs range from a gorrila, giant robot, stocky space dwarf, muscular and toned samurai, slim levitating robot monk, etc the rest of the female designs fall short.
Okay, so they have the same body shape possibly because there's a necessary amount of fitness needed for antheticism sake, but none of the male character examples are ones that couldn't fulfill the role either. Gorilla's are strong and powerful, robots aren't really real so they're good, dwarves being stocky... yeah no that's cool, especially since that character is a slower support character iirc.

I just don't see what you want. There are female characters skantily clad and there are female characters in full armour looking like they crawled out of Warhammer 40K... I just feel like people will complain for complaining's sake, even though there are options in the roster.
 

Fappy

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I think Symmetra's sexualization is just right. It's classy and grounded in reality. It supports the character rather than detracting from it.

My favorite chick so far is probably Pharah. I don't know, besides the Samus vibe I have a thing for badass Arabic women.
 

Danial

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Just to make sure people know, While the Female body types are limited atm, Blizzard (i believe Metzen) has said the 12 Shown are the First of many more they plan to add, If we get to female 20 looking like a Pair of grapefruit in a tube sock then i agree that bullshit will be called. Just keep Samwise away from it should be fine. Since he mostly just Draws Hulk hogan, Dwarf design 21349, Elf twink or sex doll with an bow.
 

Obama's Dad 420

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All the female characters look stupid. It's like, stop being sexist. Take away the boobs and vagina on them. I'm so tired of women having to conform to the traditional stereotypes about women.
 

DrOswald

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Fappy said:
I think Symmetra's sexualization is just right. It's classy and grounded in reality. It supports the character rather than detracting from it.

My favorite chick so far is probably Pharah. I don't know, besides the Samus vibe I have a thing for badass Arabic women.
Symmetra is the prettiest princess ever, I love her dress.

OT: So far I really like most of the character designs and all of the female character designs. Blizzard is pretty good at character design. I am personally looking forward to this game a lot.
 

DrOswald

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8bitOwl said:
I feel like they're all awful female characters.

This because I am comparing them to the male cast. Male cast has a monkey, a robot, a sexy samurai, a fatso, a creepy dude.

Female cast has a sexy pretty lady, a sexy pretty lady with wings, a tomboy pretty lady, a sexy pretty lady (nr. 2), a pretty lady in full armor.

Hint: all five of them are the same model type, the pretty lady. And three out of five wear sexy outfits, and only one out of five is wearing armor.

If the male cast was sexy pretty boy, pretty boy with wings, girly pretty boy, sexy pretty boy (nr. 2), pretty boy in full armor... then I would not complain.
So... They are all awful female designs because they are not varied enough? That makes them, individually, bad designs?
 

DrOswald

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8bitOwl said:
DrOswald said:
So... They are all awful female designs because they are not varied enough? That makes them, individually, bad designs?

They're awful female designs for the reason I have just explained in my post above.
Sure. I was just making sure I understood your position. Which, as far as I can tell, is that the lack of variation between the individual design makes them all awful. It is just that I find that position baffling, they are all individually very good designs in my opinion. And it seems that your problem is not with any single design but only with the lack of variation.

Further more, it isn't even that there is little variation among the female cast, it is that there is also variation among the male cast.

And that combination of factors, a varied male cast and a non varied female cast, makes them individually awful designs. Or at least that is your post as best as I can understand.