In no particular order:
System Shock 2
Atmosphere. This one has the thickest atmosphere I've ever experienced in gaming. The sound is amazing, be that ambient sounds, music, enemies, audiologs or transmissions. The graphics are (and always were, even back then) awful. But that doesn't matter, never did. Not when everything else about the game is done so well. It's also the first time I've really, strongly experienced an FPS/RPG hybrid, which is nowadays pretty much my favorite genre (Fallout 3 and NV, the STALKER games, Tron 2.0, Arx Fatalis, Skyrim, you name it).
Sacrifice
As seen above, I like games with hybrid genres. I also happen to like weird games and games with floating islands for some reason. There's quite an overlap between the two, funnily enough (I'm thinking of Project Nomads here). Sacrifice is a rare RTS that throws you right into the action. Not like the silly little hero units viewed from above in Warcraft 3 but as the actual protagonist of an epic story, leading his army on the battlefield and casting world-shattering magic from a third person perspective. Add to that some dry, dark humour, challenging enemies and tricky sidequests and you've got a perfect mixture.
Descent
Surprising how spooky a game with nothing but robots as enemies can get. Not only are some of these machines quite monstrous (with bloody claws even, although that might just be rust), but the game overall, an actual rare 3D game in terms of movement, is disorienting as hell. It's also one of the first games with dynamic lighting which they make great use of, especially in the later levels. Dark winding and twisting passages, flickering flares, stalking robotic hulks. This game is amazing.
Diablo 2
I love Diablo 1 because it is much more atmospheric and feels more dangerous, but Diablo 2 was more addictive to me. It was less about the story and immersion and more about running, gunning, looting and so on in various different settings. All parts that were there in Diablo 1 to a degree but much more in the background. Diablo 2 was pretty much my first trip into fast-paced hack and slash ARPG games with plenty of other games I love being in the same vein, like Torchlight 1 and 2 or Titan Quest. I've whiled away many hours with Diablo 2 and the various games like it.
Dawn of War
Warhammer 40K finally takes back its style, setting and strategy genre from Blizzard in this great RTS title and its follow-ups. I particularly loved the domination-style resource-gathering via control points always keeping the heat up and the front moving back and forth. While I was a big fan of Warcraft 2 and 3, this is an RTS I enjoy even better. Also, honorary mention for Chaos Gate which properly introduced me to the WH40K universe in the first place. Being turn-based, it's very different of course, and I decided not to use it here because I'm not really a player of such games apart from Chaos Gate and Incubation.
System Shock 2
Atmosphere. This one has the thickest atmosphere I've ever experienced in gaming. The sound is amazing, be that ambient sounds, music, enemies, audiologs or transmissions. The graphics are (and always were, even back then) awful. But that doesn't matter, never did. Not when everything else about the game is done so well. It's also the first time I've really, strongly experienced an FPS/RPG hybrid, which is nowadays pretty much my favorite genre (Fallout 3 and NV, the STALKER games, Tron 2.0, Arx Fatalis, Skyrim, you name it).
Sacrifice
As seen above, I like games with hybrid genres. I also happen to like weird games and games with floating islands for some reason. There's quite an overlap between the two, funnily enough (I'm thinking of Project Nomads here). Sacrifice is a rare RTS that throws you right into the action. Not like the silly little hero units viewed from above in Warcraft 3 but as the actual protagonist of an epic story, leading his army on the battlefield and casting world-shattering magic from a third person perspective. Add to that some dry, dark humour, challenging enemies and tricky sidequests and you've got a perfect mixture.
Descent
Surprising how spooky a game with nothing but robots as enemies can get. Not only are some of these machines quite monstrous (with bloody claws even, although that might just be rust), but the game overall, an actual rare 3D game in terms of movement, is disorienting as hell. It's also one of the first games with dynamic lighting which they make great use of, especially in the later levels. Dark winding and twisting passages, flickering flares, stalking robotic hulks. This game is amazing.
Diablo 2
I love Diablo 1 because it is much more atmospheric and feels more dangerous, but Diablo 2 was more addictive to me. It was less about the story and immersion and more about running, gunning, looting and so on in various different settings. All parts that were there in Diablo 1 to a degree but much more in the background. Diablo 2 was pretty much my first trip into fast-paced hack and slash ARPG games with plenty of other games I love being in the same vein, like Torchlight 1 and 2 or Titan Quest. I've whiled away many hours with Diablo 2 and the various games like it.
Dawn of War
Warhammer 40K finally takes back its style, setting and strategy genre from Blizzard in this great RTS title and its follow-ups. I particularly loved the domination-style resource-gathering via control points always keeping the heat up and the front moving back and forth. While I was a big fan of Warcraft 2 and 3, this is an RTS I enjoy even better. Also, honorary mention for Chaos Gate which properly introduced me to the WH40K universe in the first place. Being turn-based, it's very different of course, and I decided not to use it here because I'm not really a player of such games apart from Chaos Gate and Incubation.