LiberalSquirrel said:
My mom had encouraged me to stop playing as many video games as I got older... they were a "boy thing," as I was told... but the thrill of playing Halo against my brother's friends (and kicking their asses) made me take another look at that "boy thing" that I was being encouraged to dismiss. Years and years later, I'm still gaming.
That sounds quite a lot like Brony logic there.
LiberalSquirrel said:
And the English major in me loves the Ayn Rand parallels and themes. It really challenged my perception of what a game could be.
'Tis a dangerous road to walk down. Start taking professional interest in a game and it could lead to over-analyzing, writing essays, and perhaps even a career as a critic. And we all know how horrible that would be.
Leximodicon said:
Honorable mention to Dishonored as well. I am truly enjoying even my second play through of this game, it's refreshing to see publishers send out a new single player IP set in a bizarre world and let people have so much freedom in each mission in an age of way points and health regen.
Have to agree with this. There aren't quite as many games which focus on making a fantastic new world to see these days, and
Dishonored did a fantastic job at setting the stage.
Anyways, my defining games? Hoo boy, this is gonna be a trip down memory lane. My defining games will be, for the most part, the first ones I ever played. So, here we go.
1. LEGO Alpha Team
This was the first actual game-game that I ever owned or really played. Before, I had just fiddled around with various titles at friends' houses. But my love of LEGO convinced my parents to let me get a computer game, and this is what I got. And I loved it. Still do, as a matter of fact; I'm very upset that I can't get it to work on my current computer. It's what introduced me to gaming, and in retrospect, taught me that a game doesn't necessarily have a deep plot, intriguing characters, or really good graphics to be a lot of fun. Hell, even this challenge I see some gamers obsessing over doesn't need to be present. A game can be highly enjoyable without any of that.
2. Age of Mythology
Out of all of my hobbies, being a mythology geek is probably one of the oldest, next to LEGO. I've been obsessed with the old stories since before I was old enough to read, and here was a game with story and gameplay marinated in ancient Greek, Egyptian, and Norse Teutonic myths. I was pretty much a goner. This one was what introduced me to the concept of having a good story in a game, and encouraged me to seek out more like it. It led me to BioWare, and I've never regretted it.
3. Metroid Prime
Ah, this game. It was what introduced me to shooters, and it took me an embarrassingly long time before I was actually any good at it. It trained me on the controls for the vast majority of the games I play these days, but it was also the game that showed me that apart from story, games could have incredible world-building. That's another concept I'm a sucker for, and it has encouraged me to keep an eye out for games with interesting concepts behind their settings.
4. Knights of the Old Republic
As a Star Wars fan, I felt obliged to pick this up, and I had heard good things about the story in the game. What I turned out to love the most was the characters and how they all interacted with the player and each other. This was the game that sparked my love for RPGs in general and BioWare in specific, for whom I have held a fanboy torch ever since.
And, last but not least...
5. Dragon Age II
Yes, I loved
Dragon Age: Origins as well, but this specific game taught me something about myself and the gaming community. Never before had I liked a game that attracted so much hate from other gamers around me, people who condemned it and couldn't seem to understand why I liked it. What I took away from the experience was this: everyone has opinions. These opinions are valid, to themselves at least, often to others who like them or debate with them. But when it comes to whether or not I like a game, the first, last, and only opinion that matters is my own. Others can rant and rave about how much they hate something, and try their best to convince me why I should hate it too, but that doesn't matter. If I enjoyed something, I enjoyed it. End of story. It's the reason I like games that seem to attract bile such as
Dragon Age II, Mass Effect 3, Fallout 3, Crysis 2, and the
Gears of War, Force Unleashed, and
Overlord series. I loved the gameplay, story, setting, or characters, or any combination of the above, in all of those series, and no amount of persuading will convince me that I did not enjoy them.