You're forgetting that these battles raged on for months at a time, and a lot of bodies were left in the middle of no man's land, or even just dumped in mass graves. Either way, after a couple months of battle, then after the time it took to actually look for dead bodies to bury properly, well, the bodies just rotted away. And with no accurate dental records at the time, if you didn't find some sort of identifying feature, like a wallet with a name inside, a picture, or anything of the likes, it was considered unidentifiable.IndianaJonny said:I'm not sure if you re-read over your bit here, chum, but you appear to give a very 'clean and tidy' impression of what trench-fighting involves - nice, neat bullet wounds and all that.
As Karloff mentions in the article, 130,000 unidentified bodies in one burial site alone (God only know how much was left of them to 'identify'). Lengthy barrages churning the ground into mud, leaving German concrete fortifications largely unscathed, men drowning in the mud, wounded men screaming and sobbing through the night out in no-man's land, men shooting comrades by accident..sometimes not by accident, the 'souvenir hunting' that went on. Heck, the video on The Trenches own site [//www.thetrench1916.com/] doesn't pull its punches.
I always thought if a WWI FPS game was ever made, it would be a story driven game with as much emphasis on atmosphere as possible, all while shocking the player with ingame depictions of real life WWI wounds. The type of game that breaks from the more recent CoDs and battlefields line of thinking that war is clean, and pretty fun with lots of cool toys.