KaosuHamoni said:
mfeff said:
as opposed to lets say... full metal panic...
ONE DOES NOT SIMPLY DISS FMP. OR THE ARBALEST FOR THAT MATTER =_= I got my eye on you son...
OT: There are plenty of good series that have come out recently, and plenty of exciting new series which are coming out soon. Monogatari Series: Second Season, for example. No-one's making you watch the bad stuff. Just do a little research on somewhere like MAL before you watch a show.
Big words from a little guy. Take a picture it'll last longer.
Did you even bother to read what I wrote? No... probably not. As far as FMP I own it, TSR, and Fumofu... I didn't say anything "about" the series other than the design influence (as with many newer series) was on character focus and movement not the industrial design within the forms. As far as "that" anime goes... I found TSR a little lacking and cheaply made. It's action is closer to the Henshin genre.
As far as thematic and design differences I allege that this is due directly to the number of artist graduating from schools that focus on industrial design transitioning into the anime film industry having of reduced over the last few years. For the creation of Macross Plus there was consultation with the Japanese Air Force/SDF, same with Yukikaze.
Other stuff... maybe not so much. As such it is the detail work and camera angles that are going to be central in the consulted works. There in lies the subtle difference between the art works. Macross Plus is also a story that focuses on established adults. It is a matured work with more complexities in it's narrative, scene setup, musical score. There are little to no rookies in it's production.
This is very true with something like Area 88 where the world itself and it's limitations are as much a part of the narrative as the narrative. The strength of these works is in grounding the image work with the action.
I didn't say everything else was bad, just different... and began to explain what I perceived as the differences. The same could be said in the western art schools as well. Seeing a lot of high end schools pushing the "flow" and "feeling" rather than the isomorphic design. Going off what Feng Zhu has said on the subject... simply "visual library" is lacking with many artist today.
Additionally a lot of older anime is heavily influenced by Western (American) media and medium. There is no such thing as a Macross Plus without "Top Gun" having of been made.
Is the scene telling a story? Isama and Shin here have action in their scenes with nothing moving. Interestingly many anime have to use generous amounts of scene motion and post effects to generate the same sense of motion in the scene. It seems to be an issue with comic book design carrying over into a motion medium.
As with anything it stands to reason that a medium will become stale without additional influences or practiced studies in forms become common again. There is a bit of a difference though between having a pre-order for Macross Plus for months on end and simply "watching" something to pass the time. Yukikaze and Last Exile both marking the last of the anime that I "personally" counted down the days on a calendar for the next release.
Don't get me wrong though... I own a lot of anime. It is for the same reasons I would suggest Martian Successor Nadesico I also suggest Baka and Test or Excel Saga. I thought Angel Beats was great, to spite it's crippled development. Not the biggest fan of High School of the Dead, although it is well done for what it is (and in many ways scared of it's own commercial shadow)... making it a little difficult to explain why I think Vampire Rosario is one of the better anime I have seen in a long time. Flipping the coin again Bamboo Blade is one of my all time favorites... subject matter thing I suppose... well researched... and interesting could only be accomplished by focusing on "flow" and "feeling".
It is interesting to note that like Final Fantasy 13-2, Macross Plus does not exist in a vacuum. It could only exist in an established universe. Patlabor 2 is like that in many ways. Rarely do we ever just "get" a title such as these out of the blue.
If I made any strong assertion at all it was that there has been a marked shift in the fantasy genres, as opposed to spending time in grounding the world and using that world to help the narrative along. Fantasy by it's nature is easier to work with due to not spending much time or attention to the plausibility of the world.
There may be an argument in here for a discussion as to how an anime is not going to get funded unless it has all the familiar genre and fantasy tropes in it. Didn't Anno want to make Wings of Honneamise 2 and not Evangelion?
Examining the characters from both Outlaw Star and FMP we see similar setups but a change in the characters themselves... which leads me to another provisional hypothesis I may entertain.
Gene, ladies man, maverick rouge... a han solo archetype complete with side kick.
Sousuke, knight in shining armor, child virgin warrior, Percival archetype.
Chittery, 16 going on 23, stacked, naively worldly, dominates Sousuke in many ways, as opposed to Melfina who is small/petite child like. Both are more or less magic/psychic girls both with male protagonist doing male and manly things, just in two very different ways with very different dynamics with the character arcs or lack there of.
Then we have our middle ground... with someone like Vash the Stampede and his various female interest introduced into the narratives.
The appeal here is going to be what the production focused on as a part of appealing to the audience. Additionally how the narrative plays out to soften or resolve the sexual conflict between the love interest and conflicts introduced in the works for the characters to work through.
Not all together different than this...
Again complex characters complex narrative, as opposed to this:
or again something like this...
as compared to this...
With Macross Zero there is a decided call back to both the original Macross and a reference to Miriya (Max Sterling's love interest), to a finally that is thematically similar to Macross Plus and Charon Apple however, changed to a "surrender" of arms rather than an overcoming of the opposition with force. It works but only up and to a point, that point is our assumption as an audience as to how much relationship there ever really was to begin with.
The relationship in Zero is pretty lazy. Similar to how Cameron's Avatar sets it up. Sexual innuendo tossing in a money shot... bam... relationship. It's pretty sketchy stuff, but when you have a couple minutes in a short series... load the trope-pedoes!
Macross Zero while heavily leveraged in it's core designs from the Macross cannon has a narrative that is much more akin to Full Metal Panic. There really isn't a good better best way to handle characters. Rather a question if the characters could have arcs which may resolve any differently than in linear fashion according to how they where originally set up.
How dynamic is the narrative?
A lot of more modern stuff telegraphs it's narrative, mostly because it's narrative is either overly simple or has a lot of pseudo-complexity (usually with a backtrack story dump).
Sousku and Chittery are more or less no better or worse off than when the show opens. The tension of the relationship is still in play. I suspect it is intentional to milk the franchise for more episodic content. It is fantasy genre bordering on the comedic in the service of a juvenile love story.
Outlaw Star Melfina and Gene grow together as people through the exposition. Macross Plus again the characters grow as people/characters. These narratives are contained within themselves with a beginning middle and end.
I suspect then that what one likes is directly correlated with what one expects from the narrative both exposition and resolution. Macross deals with characters that are already career professionals, same with Cowboy, kind of in Trigun, but when we hit FMP the characters are high school or junior college. The narrative spends some time backtrack story dumping Sousuke to give him some credibility.
Thing is his mecha his mission is fantasy stem to stern. It's next to impossible to ground him in the context of a relationship unless one utilizes Chittery, which the narrative does; reflexively the team also assist in this department. The characters go about as far as the characters can go before changing the characters. Which would mess up sequels, so it never happens.
FMP like Eva, like a lot of the highschool-robot genre recycles tropes to keep the material familiar. The characters are all pretty flat without much in the way of depth by design. Story arcs are the same way, and the designs are... for better or for worse... the same way.
Seen one seen em all.
Full Metal Panic though, should win some sort of award for having one of the lowest payoff teases of the male protagonist in any anime I am able to recall. Hey I like FMP and Fumofu, Macross Zero as well, but they are no Macross Plus, nor could they ever be.
Very little is. Well, maybe this...