In short: THE MOTHERF*CKING GOLDEN AGE OF VIDEO-GAMES.Soviet Heavy said:Gaming visuals are reaching their peak, slowly but surely. What will happen once we finally reach it? The current generation of Consoles has been the driving force for bringing lifelike visuals to gaming, with games like Killzone 3, Crysis, and such.
Where do we go next? The Playstation 2 era hit its graphics threshold rather quickly, and so games instead expanded outwards. Instead of trying to push the limits further, the PS2 era began to focus more on gameplay and style over realism, with solid platformers like Jak and Daxter or Ratchet and Clank.
But while all this was happening, and the older consoles gaining massive catalogs of games, the companies were still working on the NextGen consoles, which we have now. Of course the biggest focus of the new hardware was the shinier graphics engines, which pushed the boundries of graphical fidelity. We are reaching the end of that push for realism.
What is going to happen next? I'm really not sure. Thoughts?
Long version: Imagine as video-games hit the graphics plateau and its becomes easier for people to work with super-high graphics, the indie market will be able to create games with sick-ass graphics with no effort AND experimental gameplay/story/everything else.
This means that the indie market (which is the experimental sector of the video-game industry) will fully realize its potential as it would be able to make ANY kind of game that they want, which in turn would give the AAA part of the industry a constant source of inspiration and new ideas to work on AS WELL as being able to devote more time and resources on gameplay/story/everything else.
So yeah, it would be the greatest thing to happen to gaming, ever. Which is why I am not against the graphics-heavy focus of the industry, as I know that once it hits it plateau we will all as gamers be that much more richer.
SO HERE'S TO GRAPHICS, may it drive itself into irrelevance.