The Great Final Fantasy Retrospective - Let's Mosey

Silvanus

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Can't remember if I mentioned elsewhere, but I ticked off FF2. That means the only mainline FFs left on the list are 11 and 16.

T'was... OK. Some very questionable mechanical design choices made.
 

meiam

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Can't remember if I mentioned elsewhere, but I ticked off FF2. That means the only mainline FFs left on the list are 11 and 16.

T'was... OK. Some very questionable mechanical design choices made.
FF2 is more of a saga game than an FF game really, and the entire saga franchise is questionable at best.

I can't imagine what starting fresh a 20 year old mmo with a pseudo sequel would be like so I'd skip.
 
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Eacaraxe

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FF2 is more of a saga game than an FF game really, and the entire saga franchise is questionable at best.

I can't imagine what starting fresh a 20 year old mmo with a pseudo sequel would be like so I'd skip.
To be fair it is the Final Fantasy game where dual wielding shields is an optimal strategy, and not only is it hilarious but extremely fun.
 

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An Industry Based On Endless Growth Is Unsustainable | Castle Super Beast 271 Clip
 

meiam

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@CriticalGaming, @meiam, @Dalisclock, @hanselthecaretaker2, and @Silvanus.

It's Gaming Brit's FFXIII review

Even years having past, this game really is gorgeous, really a case of don't judge a game by its graphic.

On gameplay, he implies that if you want to do better at battle, you have to take advantages of little trick outside of using auto battle. That's only somewhat true in the very last section of the game, for 2/3 of of the main game, auto battle without switching class will 5* most encounters. And a lot of those tricks aren't actually intended use of the mechanic, like if you want to purposefully move character around the battle field (so that they don't all die in one aoe attack) you have to repeatedly have them go in and out of attack mode so they do there little pre battle animation and move a bit. Its very effective, but completely outside the game intended mechanic. But really, switching between rav/rav/com and com/sent/med will take you trough 95% of battle with ease and let you 5* vast majority of them. The class changing mechanic is a good one, its just not used in any interesting way by poor implementation.

As far as story, I can't really even begin to consider his point when he pretty much start it by "Snow is great" when he's pretty much the perfect depiction of everything wrong with this story. Snow just constantly makes things worse by making obviously bad choice, just for the writer to deus ex machina him out of his problems and then dare to go "man, isn't this guy just the coolest! People should be more like him". Snow closest things to an arc is for him to realize he's the chosen one, and that no matter what he decide, the universe will bend over backward to make sure it comes to pass. Which culminate in an ending where the group goes against everything they've learn during the game, only to be rewarded for it because the game need an happy ending. I guess some people just really like stories that are complete nonsense so long as they depict things as dramatic, but judged by this metric, FF13 is just a terrible soap opera without the pizzazz that those usually bring to the table.

I'm also unsure what to make of the claim that the story man theme is free will, since at literally no point in the entire story did any of the character demonstrate any, the entire game they are following the bad guy plan to the letter. Maybe the game position is that free will doesn't exist? Could be interesting but its not really explored and goes against most of the character arc resolution. Alternatively, the only character with any sort of free will is the bad guys, so is the game position that free will only ends up in evil and mass murder? Again neither explored nor supported.

Ultimately, his review boil down to his interpretation of the ending: it's mostly shit, but if you ignore most of it, and common logic, you can imagine a better one that could be good, "I reject your reality and substitute my own".
 

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Even years having past, this game really is gorgeous, really a case of don't judge a game by its graphic.

On gameplay, he implies that if you want to do better at battle, you have to take advantages of little trick outside of using auto battle. That's only somewhat true in the very last section of the game, for 2/3 of of the main game, auto battle without switching class will 5* most encounters. And a lot of those tricks aren't actually intended use of the mechanic, like if you want to purposefully move character around the battle field (so that they don't all die in one aoe attack) you have to repeatedly have them go in and out of attack mode so they do there little pre battle animation and move a bit. Its very effective, but completely outside the game intended mechanic. But really, switching between rav/rav/com and com/sent/med will take you trough 95% of battle with ease and let you 5* vast majority of them. The class changing mechanic is a good one, its just not used in any interesting way by poor implementation.

As far as story, I can't really even begin to consider his point when he pretty much start it by "Snow is great" when he's pretty much the perfect depiction of everything wrong with this story. Snow just constantly makes things worse by making obviously bad choice, just for the writer to deus ex machina him out of his problems and then dare to go "man, isn't this guy just the coolest! People should be more like him". Snow closest things to an arc is for him to realize he's the chosen one, and that no matter what he decide, the universe will bend over backward to make sure it comes to pass. Which culminate in an ending where the group goes against everything they've learn during the game, only to be rewarded for it because the game need an happy ending. I guess some people just really like stories that are complete nonsense so long as they depict things as dramatic, but judged by this metric, FF13 is just a terrible soap opera without the pizzazz that those usually bring to the table.

I'm also unsure what to make of the claim that the story man theme is free will, since at literally no point in the entire story did any of the character demonstrate any, the entire game they are following the bad guy plan to the letter. Maybe the game position is that free will doesn't exist? Could be interesting but its not really explored and goes against most of the character arc resolution. Alternatively, the only character with any sort of free will is the bad guys, so is the game position that free will only ends up in evil and mass murder? Again neither explored nor supported.

Ultimately, his review boil down to his interpretation of the ending: it's mostly shit, but if you ignore most of it, and common logic, you can imagine a better one that could be good, "I reject your reality and substitute my own".
Yeah, I have no idea what he was going on about during the story half of the video. My older brother and I never finished the game, and dropped FFXIII after finishing the first disc. Snow I was okay with, but I don't remember much. I still hate Lightning. Zazz is my favorite of the group and still is. He's the best character as far as I am concerned.
 

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I've tried out the demo.

For the most part, the game runs super well! I think it's one of the better optimized pc ports. The only two gripes I have with it are the following

Both the game and the in-game dialogs and cinematics run smoothly at 60 fps, however actual cinematics and cutscenes still seems to be at 30 fps. From what I understand this is kinda common whenever cinematics are done with different engine? Seen this happen with multiple games

Another thing is the game does have borderless window, the alt-tabbing is easy to do, but it cuts off all audio.
 
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I've tried out the demo.

For the most part, the game runs super well! I think it's one of the better optimized pc ports. The only two gripes I have with it are the following

Both the game and the in-game dialogs and cinematics run smoothly at 60 fps, however actual cinematics and cutscenes still seems to be at 30 fps. From what I understand this is kinda common whenever cinematics are done with different engine? Seen this happen with multiple games

Another thing is the game does have borderless window, the alt-tabbing is easy to do, but it cuts off all audio.
I’ve had it where the audio would randomly go to my controller (Dual Sense) and I had to disable it from Windows audio settings. It might also be a game-specific bug though if a controller isn’t involved.
 

FakeSympathy

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I also advise against the use of the borderless window if you own multiple monitors; if the mouse cursor goes off-screen to the other monitor, the system thinks you clicked on the window interface, thus soft-kicking you out of the game. Doesn't seem too bad at first, but then if you are in a combat and you are trying to pull off a combo, and you click off screen, it breaks the combo!
 
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