Yeah I know some RPGs are single player for a reason, but I can't help but feel that a lot of single player RPGs would function better if they were playable online in small persistent worlds of 100+ players, obviously the single player game would still exist also. Take Skyrim for instance, there's no multiplayer whatsoever and yet the game lends itself so well to the implementation of it. I wouldn't want an MMO Skyrim, but something like San Andreas Multiplayer, where one server typically hosts a few hundred people and property like houses, cars and businesses can be bought by players as well as robbed by other players/factions and protected by the police.
How would that work with Skyrim? Maybe players could work as jobs that exist in the single player, jobs could vary from that of a woodcutter/miner to an Imperial/Stormcloak or maybe even a member of a player ran secret society such as the Dark Brootherhood. Bounties could be given to players that break the law and collected by hunters. Gear could be sold/traded to other human players/player owned shops. Players could invest in businesses and buy houses/farms/villages across the map. Dungeons could be ran together. The Imperials/Stormcloaks could actually invade each other, and so on. Bethesda games in general always fall flat on the persistent world front for me; everything is always too static, it could be so much more dynamic and their games could be so much more (imo) if the world was actually shared by players.
I've never seen any developers attempt at implementing small online worlds like that, some games really lend themselves to it. Would you prefer it if Skyrim was playable online like this?
How would that work with Skyrim? Maybe players could work as jobs that exist in the single player, jobs could vary from that of a woodcutter/miner to an Imperial/Stormcloak or maybe even a member of a player ran secret society such as the Dark Brootherhood. Bounties could be given to players that break the law and collected by hunters. Gear could be sold/traded to other human players/player owned shops. Players could invest in businesses and buy houses/farms/villages across the map. Dungeons could be ran together. The Imperials/Stormcloaks could actually invade each other, and so on. Bethesda games in general always fall flat on the persistent world front for me; everything is always too static, it could be so much more dynamic and their games could be so much more (imo) if the world was actually shared by players.
I've never seen any developers attempt at implementing small online worlds like that, some games really lend themselves to it. Would you prefer it if Skyrim was playable online like this?