Tales of Graces F, which I'm only a few hours into, but here are early impressions. I can't limit myself to three lines, but I can manage three main points.
* Changes to the typical combat system that remove MP and introduce more tactical decision making = win.
* Yet to see expected subversions of genre tropes, but the actual handling of characters is impressive. This Asbel kid is among the better JRPG protagonists I've seen this generation.
* Motoi Sakaruba is really getting lazy with this series, but at the same time, his music is still far too intense where it needn't be. Not to mention, the sound quality of these synths hasn't improved since the late-90's.
* Changes to the typical combat system that remove MP and introduce more tactical decision making = win.
* Yet to see expected subversions of genre tropes, but the actual handling of characters is impressive. This Asbel kid is among the better JRPG protagonists I've seen this generation.
* Motoi Sakaruba is really getting lazy with this series, but at the same time, his music is still far too intense where it needn't be. Not to mention, the sound quality of these synths hasn't improved since the late-90's.