The Latest Denuvo Version for RE7 just got cracked in 5 days after release

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Artorius

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http://www.dsogaming.com/news/resident-evil-7-latest-version-of-the-denuvo-anti-tamper-tech-has-been-cracked-in-less-than-five-days/


As stated here. Denuvo just got cracked in only 5 days after release..


Honestly this changes alot of things..

Now there might be a new and even more intrusive DRM on the horizon.
 

Zhukov

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Dec 29, 2009
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Did Denuvo actually cause problems for legit customers?

I don't remember hearing anything, although I wasn't exactly looking for it.
 

Artorius

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Zhukov said:
Did Denuvo actually cause problems for legit customers?

I don't remember hearing anything, although I wasn't exactly looking for it.
Quite few. but nothing major.

Like limiting activation limit to 5 per day etc.
 

Adam Jensen_v1legacy

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Sep 8, 2011
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I was against Denuvo when I thought that it caused long loading times in a few games that suffered from it. Turns out it was just shit coding. Games like MGS V load in less than a second. The protection in GTA V, while not Denuvo is a nightmare for legitimate customers. It does cause performance drop. Maybe they fixed that with an update, but I wouldn't know. It's been a while since I played it.

This is to be expected. Every protection can and will be broken eventually. The thing that hackers lacked were proper debugging tools. I guess they have those now. It's either that or something about Resident Evil 7 makes it easier to crack than other Denuvo protected games.

According to this most of the big budget AAA games were cracked: https://en.wikipedia.org/wiki/Denuvo#List_of_Denuvo_games

And it seems like it's taking less and less time now. Call me a corporate shill, but I find this sad. Like I said, Denuvo doesn't cause a performance drop in games, and those programmers working on it have to eat too.
 

Dornedas

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Zhukov said:
Did Denuvo actually cause problems for legit customers?

I don't remember hearing anything, although I wasn't exactly looking for it.
I had problems with DOOM telling me that I couldn't play the multiplayer because my game files were modified or something.

Couldn't be bothered to check whether it was Denuvo or just standard Bethesda incompetence that caused the problem and refunded it immediately.
 

CaitSeith

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I'm glad they keep cracking Denuvo. If after spending over $60 the game starts to give me issues because of the stupid DRM, I appreciate having a way to get rid of it when it happens.
 

CritialGaming

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DRM is a waste of time and money for developers and publishers. Honestly, if anything pirates just see DRM as a challenge. Which they promptly defeat. It does nothing to stop people from pirating things if they really want to go that route and only serves to cause issues for your legit customers.

Frankly money and time spend developing DRM would be better used to develop a demo for PC players. Since PC's have the greatest variety in system specs and power, it would be nice not to have to buy or pirate a game to see if your PC can even handle running the damn thing.

Steam refunds have helped, but it is a slow process and I'd much rather not gamble on whether or not a game will work or not.

I wish the "Can you run it" thing worked properly for me. But it consistantly tells me and my GTX 1070 can not run Minecraft. GTFO.
 

Artorius

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CaitSeith said:
I'm glad they keep cracking Denuvo. If after spending over $60 the game starts to give me issues because of the stupid DRM, I appreciate having a way to get rid of it when it happens.
And god knows how long the "Activation" servers would be up.

I mean after few years when the nostalgia kicks in and you want to play the game again only to be stopped by Can't connect to activation servers bullshit.
 
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I wouldn't object to Denuvo if it didn't interfere with modding games, but since it does, I'm glad it's been cracked. Hopefully devs will stop using it so that paying customers like me can mod our games without the hassles it creates.
 

votemarvel

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DRM always reminds me of those unskippable anti-piracy adverts on DVDs. The Unskippable adverts that only the people who had a genuine copy had to watch as the pirated versions could skip them or they simply weren't there at all.

The moment that the DRM becomes even the slightest inconvenience for your paying customer is also the same moment they start asking "why am I paying for this when the pirates don't put up with these issues?"
 

Pyrian

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Adam Jensen said:
And it seems like it's taking less and less time now.
Yes and no. I remember when cracks were routinely getting released before the game hit the shelves. 5 days... That's still most of the supposedly "all-important" first week. If the games are routinely getting cracked within a day, companies will start to abandon that type of DRM (probably for other forms, lol). But 5 days is probably going to be regarded as a DRM success.
 

mad825

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I remember when Denuvo was first used. Some posters were like omg this could never be cracked and even if it could it would like take forever..Oh well.
 

votemarvel

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I confess to downloading game cracks when available because I don't like being forced to use a DRM client when I've handed over my money for the game. After the purchase is made I like them to be optional, like GoG Galaxy.

That's what I find annoying about DRM really. The paying customer is treated like a potential pirate, while the pirate often gets the better version of the game.
 
Dec 16, 2009
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Adam Jensen said:
And it seems like it's taking less and less time now. Call me a corporate shill, but I find this sad. Like I said, Denuvo doesn't cause a performance drop in games, and those programmers working on it have to eat too.
Also adds credence to the whole "PC gamers are pirates" narrative.
 

Artorius

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Pyrian said:
Adam Jensen said:
And it seems like it's taking less and less time now.
Yes and no. I remember when cracks were routinely getting released before the game hit the shelves. 5 days... That's still most of the supposedly "all-important" first week. If the games are routinely getting cracked within a day, companies will start to abandon that type of DRM (probably for other forms, lol). But 5 days is probably going to be regarded as a DRM success.
Few days can't really be considered a success.

Games sales usually peak around 10 days or so.

And for a DRM protecting a game for less than a week is Abysmal performance.
 

Vendor-Lazarus

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With the risk of trampling many a toes on the internet,
there are ways to get companies to abandon these annoying shenanigans..

Stop.Buying.Games.With.DRM!!

Having said that though, It's like getting every last country on Earth to stop using fossil fuels.
 
Apr 5, 2008
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It's very strange how some of these titles remain uncracked many months later while others only make it a few days. The next big denuvo game will be ME: Andromeda, so will be interesting to see how that fares. According to the Wikipedia entry, RE7 marks the fastest for any Denuvo game to be cracked. Apparently 30 days is the magic number for most sales and the yardstick for the success of any DRM measures.
 

Adam Jensen_v1legacy

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KingsGambit said:
It's very strange how some of these titles remain uncracked many months later while others only make it a few days. The next big denuvo game will be ME: Andromeda, so will be interesting to see how that fares. According to the Wikipedia entry, RE7 marks the fastest for any Denuvo game to be cracked. Apparently 30 days is the magic number for most sales and the yardstick for the success of any DRM measures.
Even if Mass Effect doesn't get cracked in record time, the damage is done. Tomb Raider, Doom, Deus Ex and now Resident Evil 7 in record time. All the pirates now know that Denuvo can be bypassed in 5 days and I doubt that they'll buy Mass Effect when they can just wait for the inevitable crack. Assuming that pirates end up buying games that can't be cracked.