Nintendo is one of the most hated gaming companies out there and no one is giving them a free pass. The difference between Nintendo and other companies is that Nintendo makes a high quality game once every 4-5 years (per franchise) and that people hate Nintendo for no rational reason. No Zelda game is a copy of the previous one. NON.
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The core of the story is the same. You're a hero, you save the princess, you go trough dungeons, you do stuff. But if you look only at the core story, then EVERY FUCKING GAME IS THE SAME SHIT OVER AGAIN. You're a dude/gal and you do stuff.
*facepalm*
Every FPS game is the same fucking shit. Crysis is the same as Half Life according to your (il)logical thinking. You're a dude, you have big guns, you go against bad dudes, you save the world. Yay. Every horror game is the same. OMG! NOT THIS SHIT AGAIN. THE SAME SHIT, I HAVE TO SURVIVE IN AN INTENSE SITUATION.
To create a new strange obviously wrong comparison between Crysis and Half-Life 2 that is supposedly based off of my "(il)logical thinking" as you put it, you would first need to understand my logic in the first place.
Tell me, what exactly did you pick up from my post?
Or maybe you did understand what I was saying, then willingly twisted it to something obviously wrong in order to give yourself something to form an argument around, but that's not something I'll fall for.
Anyway, yeah, you're not arguing against anything I said here, so I have nothing to say.
And your go trough dungeons? That is really your argument? THAT IS THE FUCKING POINT OF THE GAME. It's like saying you don't like the next part of a FPS game because you have to shoot the bad guys (again).
Yep, the same dungeons as always for 25 years. Water, spirit, fire, repeat...
Always going there for the same reasons, always the same core contents, the same context in going to them, find a new power or weapon inside each, a new heart after you beat the boss, get a boss key to fight the boss "Link, shoot him in the Eye with the HOOKSHOT!", "Throw bombs at the opening when he opens to shoot lasers!", etc, etc, I've done it all before and I'm sure all the different tropes will be there this time.
Then you complain about having similar equipment again? Really? What do you except from Zelda games to have instead of a bow and arrows? A semi-automated sniper gun that shoots protons? Get real.
That's strange, you have this motif in your post that implies that I'm some huge fan of FPS games. So tell me, where did I imply that I'm this huge FPS game buff?
Not to mention this is sidestepping away from the point to try to make Zelda seem better than it really is. Nobody here said they wanted a proton cannon.
Or are you saying just because of the (always same) time period, Link always needs to have a bow and arrow? Well that's simply not true, when you're making a new game, anything is possible all the time, there are limitless possibilities of what you can make the main character have.
The core of Zelda games stays the same, but every game is a different experience. If you played more than 2 hours of 1 Zelda game you would know that, but it's obvious that you never played a Zelda game.
Nice try, I've played and finished many Zelda games, Ocarina of Time, Wind Waker, Twilight Princess, Minish Cap, etc., and they're definitely not different experiences, not by a longshot (lol). They're all the same experience accented with a few different spices here and there, but after such a long history with the Legend of Zelda, that's become stale a long time ago.
I'm always doing the exact same thing I did in the last game, not only by gameplay, but in context, too. Ganon will always be there (except in a few instances) and Zelda will always be in need of saving, Hyrule's in peril, the time period remains stagnant, I'll always use the Master Sword, triforce, Kingdom wherein Zelda is a princess, helper character, Hyrule will always be in peril, dang ol WATER TEMPLES THE HARDEST AGAAAAIN, blah blah blah, "You SAAAAAAAAAAVED HYRUUUUUUUULE!", same as always.