The little things make all the difference

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shadyh8er

New member
Apr 28, 2010
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Can they remake Resident Evil 5 so that you can move while aiming? I mean come on people that should be standard by now.
 

BENZOOKA

This is the most wittiest title
Oct 26, 2009
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Oblivion = No crappy level-scaling. The presence of that was one of the reasons why I don't particularly like that game.
Magicka = Save games for checkpoints, not levels. Less ways to hurt yourself (in co-op, some of them are funny though).
Bioshocks = Wider field of view. Less guns, or at least bigger ammo caps. I don't like saving certain ammo for a bad spot, and then I end up almost never using it. And in a fight you end up searching through a bunch of plasmids and weapons with different ammos. It takes away some of the immersion.
 

Stammer

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Apr 16, 2008
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Assassin's Creed Brotherhood-- removing the "half/full synchronization" idea. It would have been as good as AC2 if it didn't have that feature, but because it was there it was just frustrating and it pissed me off.

They were always easy enough that I would almost get them, but usually some really stupid game mechanic would always screw me up, like Ezio would jump in a totally random direction to what I pressed (or something like that) and I'd fail the secondary objective. And then because I got so damn close I'd want to retry and waste 20 minutes doing the mission from scratch.
 

DanielBrown

Dangerzone!
Dec 3, 2010
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Switch the button layout for Alpha Protocol so that what you use with L2/R2 is used with L1/R1 instead, and the other way around.
Using the L2/R2 buttons on the PS3 controller is just awful, and shooting games that promt you to use them pretty much all the time takes the price. You even gotta use them during the hacking mini games, where you gotta be really careful with your movements... Bah!
 

Monkfish Acc.

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May 7, 2008
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Erana said:
You know, to be fair, the genderflip version is also pretty disconcerting. Men perfectly fucking sculpted like they spend every second in the gym. There's not even an "oh well all that hero-ing they do leaves them pretty buff" argument. Their torsos are like fucking triangles, that's not how it works.
Ignoring that muscles earned through a hard life tend to net you a more rectangular torso, unless you specifically make it a point to keep it at bay, fat tends to collect around the stomach and waist, keeping all those sexy rippling six pacs hidden.

I mean, sure, nobody wants to play someone with an average or unhealthy and unattractive physique. Gaming is all about pretending you're not the loser you are. But it is a little bit jarring for anyone who's, you know, actually seen a human body before.
 

Erana

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Feb 28, 2008
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Monkfish Acc. said:
Erana said:
You know, to be fair, the genderflip version is also pretty disconcerting. Men perfectly fucking sculpted like they spend every second in the gym. There's not even an "oh well all that hero-ing they do leaves them pretty buff" argument. Their torsos are like fucking triangles, that's not how it works.
Ignoring that muscles earned through a hard life tend to net you a more rectangular torso, unless you specifically make it a point to keep it at bay, fat tends to collect around the stomach and waist, keeping all those sexy rippling six pacs hidden.

I mean, sure, nobody wants to play someone with an average or unhealthy and unattractive physique. Gaming is all about pretending you're not the loser you are. But it is a little bit jarring for anyone who's, you know, actually seen a human body before.
Yes, they do creepy things to men, too, but whereas I am a woman, am around lots of women, and have had plenty of female nude models, there are few men in my life, and guys are less likely to be models 'cause they're afraid of having an inappropriate boner. I just don't see as many male bodies.
I jus wanna draw. :<