Not guna lie, as a self confessed PC elitist pig. I havnt played any of the last gen console exclusives like Army of Two. Which as I understand it was god awful. The last FPS's I played are oldest to new newest. Cod4:MW, BF:BC, Planetside 2. Ive also played Spec Ops: The Line but thats technically a 3rd person shooter.Zachary Amaranth said:The ones that are prominently featured either allow women in combat roles or have a de facto allowance. One of the issues about women in frontline combat in the US is that women have been allowed in frontline combat for decades, but haven't been allowed to be recognised for it (No medals, no experience, no jobs pertaining to it). And given how many shooters are US-centric, I don't think it matters what most countries do. Or, given the nature of the "ban" that was in place, whether there was a ban on record.
To argue it's factually incorrect is factually incorrect in itself. Unless we're going to see a glut of Ugandan (for example) FPS. Or unless we're going to see a lot of FPS specifically revolving around bureaucracy rather than actual combat.
Further, we see anachronistic weapons in shooters because ponies. So why would we suddenly care about historical accuracy because wimminz are on the battlefield?
As such, this sort of thing routinely seems more of an excuse to keep out what people don't want or don't like.
However, I'd argue even that is a secondary concern. When you can get shot in the face five times and brought back to full health by either hiding behind cover for a few seconds or grabbing some bandages, the facts have gone out the window. When a single soldier can take on 10,000 enemies single-handedly or with the help of only a handful of allies, the facts have gone out the window. When you can carry four or more guns that appear out of hammerspace, the facts have gone out the window.
Why is a set of breasts such a dealbreaker when the invincble Army of One Dudebro isn't?
Again, it seems like we're only interested in realism as an argument when we don't like what it would allow. If gamers want realism and historical and factual accuracy, why is Call of Duty the go-to shooter? Why is Battlefield so much less popular when it's only somewhat more realistic, and why aren't tactical shooters dominating the market?
Because, seemingly, the only time realism is an issue is when women want to be included. Or "things we don't like" as a broader genre. Being a hypermasculine bullet sponge who can slow down time or dual wield aircraft chainguns or survive a point-blank grenade? Cool. Women? REALISM ALERT!
And whether sexism or double standards is the intent, it certainly gives off the appearance.
Planetside 2 actually does have female soldiers. Tbh, unless you stood motionless in a group youd be hard pressed to tell the difference with most classes/factions. I remember the devs saying actually that designing female characters was both simultaneously difficult and easy. Easy because they needed the hit-box to be the virtually identical for balance, so the proportions were almost the same. Difficult because under all the futuristic armour, it was quite difficult to be able to actually make them look female because if they couldnt make women look different there was functionally little point in including them. I think they did a pretty good job. If your guna be playing an infiltrator or Light assault, the two lightest infantry class, you could argue being a female character gives you a slight advantage due to size and shape (shorter and with a narrower chest). But tbh, I think youre clutching straws with it. Ive personally never really noticed a significant difference.