We've all encountered them. Enemies in games that use cheap-ass tactics and annoying super combos to take us down before we've had a chance to even get a blow in. Enemies that appear at the worst times and the worst locations that cause us to tear our own hair off in agonising frustration.
Well, this thread is here to call them out. Bring them to light, so that the masses can mock them openly for their habits and tendencies.
To get the ball rolling, I have 4. I had 5, but I, err, forgot one:
Night Terror Soul Calibur III
The regular boss in Soul Calibur III, Abyss, may have been a challenging opponent, but he had nothing when compared to the games secret boss, Night Terror.
Night Terror was a formidable opponent indeed. Not only was he immune to Ring Outs, but he had an aerial attack that was a pain in the butt to avoid, and almost always fatal. Not to mention the fact that once he started his combo, there was little you could do to stop him, and even less of your health remaining afterwards, if you were lucky enough to not get knocked out of the arena. Plus, defeating him unlocked his Arena mode, where he got even harder, becoming capable of defeating you in less than 4 seconds.
Jinpachi Mishima Tekken 5
By the time you managed to defeat Jinpachi, you were likely to be just as bald as he is.
OK, hands up who here has not sworn at Jinpachi? Now, of those with their hands up, who has fought him? As I thought.
Jinpachi was annoying solely for his one move where he stuns you, as that move is normally followed by a really big combo that takes your health down a notch or 12. That, combined with the fact that you had to fight him as every character was more than enough to cause a lot of anger in the homes and arcades of those chosen few who fought him, and a well-earned feather in the cap for those who managed to best him and his evil, stunning ways.
Attack Chopper Rainbow 6: Vegas 2
What better way to end a frustrating game than with an incredibly frustrating sequence involving an attack chopper?
Image not available
Vegas 2, a game that seemingly was custom-bred to piss off the player, may not have had a boss in the traditional sense, but that combat chopper still kicked the player's ass enough that it might as well have been.
The chopper was mean. Not only could you not kill it with anything less than scripted events, it could (and did) wipe out any and all of your cover. Let me rephrase that: In a game where the only way to survive was to take cover, the final segment had a chopper that not only destroyed that cover, but you along with it if you were in the wrong place. And the only way to know the difference between the wrong place and the right place was to see if it blew you up.
Medusa Heads Castlevania series
Little floating heads of RAGE is what they are.
OK, this one will be unknown to all of you who don't play Castlevania (Heathens!), but I'll try to explain it to you. Imagine, if you will, a platforming section involving moving platforms and cogs that you can't stay on for too long otherwise you get dumped into a spike pit. This area requires intricate and precise jumping in order to get across without getting a whole new body piercing. Now imagine, while you're in midair, that a little ball of snakes has hit you, turning you to stone and sending you plunging into the spike pit below that, apparently, can pierce stone. Medusa Heads are that little ball of snakes. They may die if you hit them first, but they will kill you if you don't. Plus, they only appear during tough platforming sections.
Well, this thread is here to call them out. Bring them to light, so that the masses can mock them openly for their habits and tendencies.
To get the ball rolling, I have 4. I had 5, but I, err, forgot one:
Night Terror Soul Calibur III
The regular boss in Soul Calibur III, Abyss, may have been a challenging opponent, but he had nothing when compared to the games secret boss, Night Terror.

Night Terror was a formidable opponent indeed. Not only was he immune to Ring Outs, but he had an aerial attack that was a pain in the butt to avoid, and almost always fatal. Not to mention the fact that once he started his combo, there was little you could do to stop him, and even less of your health remaining afterwards, if you were lucky enough to not get knocked out of the arena. Plus, defeating him unlocked his Arena mode, where he got even harder, becoming capable of defeating you in less than 4 seconds.
Jinpachi Mishima Tekken 5
By the time you managed to defeat Jinpachi, you were likely to be just as bald as he is.

OK, hands up who here has not sworn at Jinpachi? Now, of those with their hands up, who has fought him? As I thought.
Jinpachi was annoying solely for his one move where he stuns you, as that move is normally followed by a really big combo that takes your health down a notch or 12. That, combined with the fact that you had to fight him as every character was more than enough to cause a lot of anger in the homes and arcades of those chosen few who fought him, and a well-earned feather in the cap for those who managed to best him and his evil, stunning ways.
Attack Chopper Rainbow 6: Vegas 2
What better way to end a frustrating game than with an incredibly frustrating sequence involving an attack chopper?
Image not available
Vegas 2, a game that seemingly was custom-bred to piss off the player, may not have had a boss in the traditional sense, but that combat chopper still kicked the player's ass enough that it might as well have been.
The chopper was mean. Not only could you not kill it with anything less than scripted events, it could (and did) wipe out any and all of your cover. Let me rephrase that: In a game where the only way to survive was to take cover, the final segment had a chopper that not only destroyed that cover, but you along with it if you were in the wrong place. And the only way to know the difference between the wrong place and the right place was to see if it blew you up.
Medusa Heads Castlevania series
Little floating heads of RAGE is what they are.

OK, this one will be unknown to all of you who don't play Castlevania (Heathens!), but I'll try to explain it to you. Imagine, if you will, a platforming section involving moving platforms and cogs that you can't stay on for too long otherwise you get dumped into a spike pit. This area requires intricate and precise jumping in order to get across without getting a whole new body piercing. Now imagine, while you're in midair, that a little ball of snakes has hit you, turning you to stone and sending you plunging into the spike pit below that, apparently, can pierce stone. Medusa Heads are that little ball of snakes. They may die if you hit them first, but they will kill you if you don't. Plus, they only appear during tough platforming sections.