runic knight said:
I honestly don't know about Anita "profiting" on those terms. Yeah, she does profit, but it's hardly her fault her kickstarter grew like it did, well beyond what she asked for. It seems to be voluntary donations made to her on top of that.
I mean, I can understand why people would support her.
Supporting Feminism, representation of female characters, some combination of both.
Heck, some people could be giving her money just to keep her around to be hated on coz people need "monsters", and hate's a drug. Almost litterally as it has drug like properties.
The motives of people who invest in her are likely beyond my imagination.
It strikes me, just now, Anita's gotten a considerable sum. Far and away more than what she's asked for. Why -that- hasn't seemingly gotten the attention of producers is beyond me. If she can get paid that much to just talk about games, why is it no one else seems to be taking advantage of it, or taking note of it? Wouldn't that, certainly, indicate want from the customers?
I know hate's not exclusive to this topic, but as you said, it prevents discussion.
It interferes a -lot-. The only reason Escapist isn't overrun is the moderators, and staff doing their jobs. Still, we see glimpses of it in moderated posts, and buried in posts that just barely dodge the bullet.
The comments section on her videos, if they were open? No such luck, I'm sure. People seem to forget that Youtube is where intelligent conversation goes to die. Especially on polarizing topics.
I'd think Anita would need a moderated neutral grounds, or, well, a college lecture room to come out, and deal with questions... though I'd keep some cops with Tazers on hand in a public area. ... My faith in humanity is kinda low.
I wish your outlook on gamers wasn't so rare. I mean a lot of people on the Escapist might hold that view, but there's a lot of threads floating around about people saying they have to game a certain way to be called gamers.
It's no secret there's people that don't consider girls gamers, citing them as playing facebook games, casual games, and such. People are on them for playing casual games, yet I don't think they ever stopped to wonder why women might prefer "casual" games. It's likely coz they're more likely to cater/pander to them than the rest of the industry.
You're right, it can be tiring to hear about it all the time. That said some sort of balance should be sought so the audience doesn't burn out, yet the goal doesn't get too hard to see, and to keep people talking.
Maybe that could part of why Anita doesn't make her videos all that quickly? I can only guess.
Well, the job I was thinking of was like a fortune 500, or even a Macdonald's cashier/window cashier. People with tattoos, and such have a bad rep, unfortunately, but they're people like everyone else, and there's the good, and the bad.
A suit won't work if you have a spider web tattooed across your face, or coral horn implants, or large facial piercings, or tatoos on your hands, dyed hair in an unnatural color, etc.
Yeah, there's jobs out there for people like that, but I don't see "Bank teller" as one of them, for instance, which is my point. A person coming off as immature, or as a hooligan won't get a second look from people hiring for jobs like that. Those people hiring are likely to be the same sort of people producing games. Anything outlandish is something they don't want to deal with either for their sake, or for the sake of the people they cater to.
I have little doubt that Bob, Jim, and others can reach the gaming community, but I fear that might not be enough. It's obvious they reach the community with mixed results, as well. There are some people lament them talking about gender issues at all, period.
As I've stated more than once, the producers seem to hold all the power save for maybe some huge name like Naughty Dog.
Just hitting the consumers, and Developers might not be enough.
Spreaking of them, maybe, when people talk about gender representation, links to jimquisition, movie bob, and extra credits could be provided to show people there's an alternative to Anita? Help get them known more?
You're right, fame is a double edged sword.
You're honeslty one of the few I've seen that offered any sort of solution. You're not alone, but it seems you're in the minority.
I've watched many a rebuttal video, and honestly, read most of this thread. Most people are just interested in telling her, and anyone that remotely agrees with her to shut up.
The defintion of Sexism doesn't require malicious intent, so yeah, basically just treating genders different because of the gender. Still, lets not forget that the industry's somewhat hostile to the idea of women in their game, even on the covers of their games, nevermind their agency towards love lives both sexual, and romantic among other things. It doesn't matter if there's malice in every case, it's the fact that the trend exists, and the industry, nearly as a whole, is perpetuating it. Fighting the status quo seems rare, and the rest of the time they seem okay with it. I can't be okay with that.
Agree, or not if they're sexist, by that definition, I'd say they are, and it certainly feels a bit that way the way opponents of better representation of women throw around the guy card in that games are catered to them, and the rest need to suck it up, and deal with it.
While I don't want to use words like Oppression, and Sexism, it's going to become an example of measured force.
If progress happens without those words, wonderful. If nothing happens despite our civility, then things are likely to escalate. What more can one do if asking nicely doesn't work?
Some people won't put up with the status quo of gaming forever, me included.
I've been waiting for some good 13 years, I'd say. Girl Power 90s was wonderful in getting women out there in blockbuster games, but after that, it whithered, and died, and at best is only seeing any sort of resurgance now. I mean we've gotten a few more than I remember, but the games they're in weren't up to par with the compitition, so they didn't do as well, and gamers are going to pay for it. Not just people who want female protagonists, mind you, but this will likely have ripples across all of gaming.
Less female protagonists means more male ones, obviously. Thing is that could very well lead to more bland ones, and ones guys don't like.
People who complain about men being the default enemies won't likely see more female enemies because it'll just be more male on woman violence to get shouted at over, right?. Women fighting women would likely be more acceptable.
Adjustments to the female side of the industry's Status quo can have positives to the male side. It's a matter of looking at the big picture.
How can the audience convince the industry it's what we want when they don't make what we want? And when they do make it, it's sub-par? The consumers are being sabotaged, here, IMO.
There's too many instances to list out that tick me off, so I refer to the industry as "the industry" as opposed to aiming at certain people. I know there's some decent companies out there, but they're too few, frankly.
As for Mirror's Edge 2, it's a funny thing, there's not much that pisses me off. The internet going out, my computer messing up, my own dumb mistakes. That's about it as far as common stuff goes. I'm pretty zen, and level headed.
The inevitable BS that people are going to blame Mirror's Edge 2's failing on the female protagonist? Not too much (un)fortunately. I know it'll happen, and there's bugger all I can do about it. Not much I can do about the games come and gone that got the same treatment. What can I do?
Of course I'll be dissapointed, and annoyed by the people looking at the small picture, or just trying to confirm their hypothesis (Ya know, the stuff they're mad at Anita about most likely.

) and try to calmly explain things to them, but all in all, it's not a situation I can control.
Well, for one, I'm glad you're open to the possibility that someone besides Anita kicked the hornets nest that's 4 chan. I'm not really invested in weather she did, or not, but still, an open mind is a wonderful thing.
I think we miscommunicated. I'm not saying her critics are working together. They're all individuals, they just happen to have a lot of the same stuff to say about her.
Of course trolling, death threats, rape threads, anti-semetic comments, misogynistic comments, and such don't invalidate the level headed comments, but when the level headed comments get drowned out by the former, they tend not to reach the target, which is problematic. It's pretty much the same effect as replying to those posts through the madness of trolls, and assholes may not happen.
I don't doubt Anita's critics got harassed, and name called, too, and it's definitely not right, but quanitity of harassment needs to be taken into account, too. No, threats don't make anyone any more right, or wrong.
I'm not looking to downplay Thunderf00t's harasment, mind you. It shouldn't have happened at all. Having to go as far as to go to the FBI is well above and beyond the point anyone should have to go, and I certainly hope the people that threatened him get sent to prison.
Thing is, women getting harassment is unique vs male harassment.
Someone in this thread showed a link that where a study leads to the conclusion women get 3x more harassment which I don't doubt. I mean, I don't even have CoD, yet someone IMed me to tell me I sucked, and was a dick after I let them know I don't have the game.
I don't recall much of a use of "Make me a sammich!" and kitchen jokes aimed at men in a serious attempt to insult them. Then again I'm no expert on insults so gendered insults towards men are a bit unknown to me.
I'm pretty sure rape threats are fairly unique against women.
Yeah, there's questioning their sexual orientation for guys, and talks of one's mother, but thabt doesn't seem gendered, rather indicative of other problems.
Your idea makes sense more about why it doesn't include consoles. PC gaming is a bit easier to get into because people are more likely to have a PC just for utility. Still, consoles need all the help they can get.
Resident Evil 6 goign back to horror roots? No. Revelations, which is a port from a 3ds game, I think? Not really, no. I watched most of a playthrough.
We'll see what happens in the future. I wouldn't say you're wrong about the ressurection of the horror genre. It might be returning.
Appealing to the industry's self interest is pretty difficult when they don't really give much to utilize for the process. All I can really do is vote with my wallet.
The industry might not be willing to take a shotgun attempt, but they'll have ot do something, or things just won't change.
I agree with you on the issue of copycats. It's why I'm suggesting, some, that they take an easier route. Seek new markets. Take paths of least resistance. Trying to kill the bulletproof companies is just stupid, IMO. they've shown that there's little that can be done.
And you're right, I have seen pretty much every era of gaming, or went back to it as I bought an Atari 2600 well after I got an NES. I guess female protagonsits were one of those phases.
I'm not sure how we can focus on the largest slices so they can afford to take a risk because they, frankly, won't.
I doubt we'll see "GTA: Stories of Los Santos: Hooker's revenge", because if we support the largest slices, they won't fix what isn't broken to them. They're making money and won't likely understand our motives, and won't likely give a damn. Still, there's an absurdly small glimmer of hope. CoD's inclusion of female multiplayer characters means that copycats will likely adopt. While I don't dig PvP, I'd still be happy if it happened.
Concentrating on mid tiers is about all I do what with the voting with my wallet business. Sometimes I go AAA, but I mostly go for companies I don't really consider AAA since they don't seem to have the budgets to sink into TV commercials.
Still, even Indie companies can get into the mentality of "this game has to work, or we're done for." I.E. the people that made Hydrophobia.
I don't think we have a choice, honestly, it's going to be option 3, which is pretty unlikely.
EA's not likely to go down, though. They have some of those bulletproof titles that guarentee money. More than a few companies are unlikely to go down.
Time will tell with indie games competing with non-indie games, I guess, but I don't really see them getting TV commercials, and advertisement. Money is a double edged sword here. The lack of investment, and ease in getting it back is great! But the lack of it keeps them from getting as much as they could.