The most 'No fair!' moment in a video game?

i_am_undead

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Feb 13, 2008
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I'm terrible at "escort missions"... The people I'm supposed to protect always die. Ashley bit it so many times when I played through RE4, and Don't even get me started on the escort missions in Warriors Orochi (where the NPC character you're supposed to protect runs aimlessly and mostly away from the objective)...
 

Kintarius

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Feb 17, 2008
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DMC4, the last boss, on his last three slivers of life.

Quote: "HOW THE HELL DO I HIT HIM?"

I can't wait to clear DMD mode..hehe.
 

Poisoned Al

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Feb 16, 2008
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Oh what a bunch of sissys! You don't know how good you have it today. Back in the dark-ages (the 80's), all the games had to fit into about 48k of memory, tops. That meant that all games were small, and REALLY hard. A game that was hard even by the standered of the day was "Jet Set Willy." If you're not pushing 30 and British, then these words won't mean much. If you are, then this screen title will strike fear to the hardest of gamers:

"The Banyan Tree"
 

smorgasbord_of_pie

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Jan 13, 2008
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The Rogue Wolf said:
Are you kidding? What about "Neighborhood Watch"? On my last playthrough, I took out the first invading group in record time- ran over the first Hunter, nailed the second with a log, pasted that Magnusson Device on the Strider and blew it to whatever version of Hell Synths go to. Just as the device detonates, I hear the alarm horn for the second enemy contact; I get in the car, floor it over to the Sawmill- and JUST as I get out of the car, the Strider strafes in from the nearby trees, sets itself and blows the Sawmill into a large multitude of very tiny physics objects.

Grrr. The grubs annoyed me, but that one? Not a chance.
You don't need to save the sawmill for that objective, it isn't actually possible. You just need to protect all the other supply posts ;)
 

dmc0419

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Nov 20, 2007
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I'd go with the first time you fought the com in SC III and it blocked every damn thing you threw at it, then countered the kitchen sink and killed you.
 

DoomyDoomyDoomDoom

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Feb 17, 2008
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I dunno if this is the most for me, but this comes to mind.

In the original Call of Duty.

Pavlov's House on veteran difficulty. ****!

In this level you had to take this apartment building. Not terribly difficult to take. However, you also had to then defend it from this ridiculous all around swarm of germans with your useless AI teammates (they just die). It's bad enough that the bots auto target and just about 1 hit kill you anytime you enter their line of site. I had to quicksave and reload a god awful lot on that one.
 

Poisoned Al

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Feb 16, 2008
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Oh, and I must add the Meat Circus level from Psychonauts. Who thought THAT was a good idea? Hard level with tricky to time jumps? Okay, I can handle that. On a timer you say? Well, okay but I hate being rushed. Blind jumps that send you to the beginning if you fall? Er.... No checkpoints so you start the whole thing over if the time runs out? OH EAT SHIT AND DIE!
 

GenHellspawn

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Jan 1, 2008
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Playing Civ 3 on Sid difficulty.

It took Isabella one GODDAMN HOUR to move ONE ARMY from point a to point b, one at a fucking time. Which was weird, considering IT WAS THE 20th TURN!!!

Good times.
 

Duck Sandwich

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Dec 13, 2007
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Mortal Kombat 2. I would use Raiden's charging attack where he flies at the enemy, only for the enemy to somehow stop the attack by THROWING Raiden. I'm pretty sure that's impossible for a human player to do.

What also pisses me off are enemies that don't flinch when you hit them. Sometimes, this is okay, like if you're fighting a big slow giant, or if you can move and attack at the same time. But if you're just fighting a run-of-the-mill dude in a beat-em-up (glares at Marvel: Ultimate Alliance), then they're bound to get some unfair hits in, despite having a face full of your fist while doing so.
 

xMacx

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Nov 24, 2007
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Legendary Wings. Fucking Hell. After Level 2, every second of the game was patently unfair. Survival= a moral victory.

Or Ghosts n Goblins - that game was horrible. I heard that if you get to the final boss and manage to beat it, you get returned to the beginning of the game and have to PLAY THE WHOLE DAMN GAME AGAIN. I'm not sure what could be worse than that.
 

Terramax

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BrunDeign said:
MagnetoHydroDynamics said:
The most unfair thing is trying to get the acheivement "get some grub" in HL2: Ep2, its freggin impossible.
Wuss. Try the "Little Rocket Man" achievement. Get that and you are one patient mf.

And one of the most unfair moments for me was the certain someone's death in HL2:Episode 2. You know who I mean.

And just because fewer people attempted the Get Some Grub achievement that doesn't make it any more unfair. I'm telling you. Carting that little bastard throughout the ENTIRE game JUST to put him in the damn rocket requires patience. Can he be destroyed by the Hunter's flechettes? I hope not.
Well apparently this game only lasts about 3 hours long or something? If that's the case, I can see why they made this game rock hard to shadow the fact.
 

Nerdfury

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Feb 2, 2008
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Assassin's Creed. You're fine, the guards are suspicious but okay and then some drunk gives you a shove and you go barrelling into a guard, who starts a fight. All you want to do is get out of there, climb a building and run away to somewhere safe to hide out but the fuckers keep throwing rocks and knocking you down. Give me a break, guys!
 

marfoir(IRL)

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Jan 11, 2008
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Compamny of heroes. That mission where you have to defend Carentan, Anyone who has played it will know what I mean.
 

Damn Dirty Ape

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DoomyDoomyDoomDoom said:
I dunno if this is the most for me, but this comes to mind.

In the original Call of Duty.

Pavlov's House on veteran difficulty. ****!

In this level you had to take this apartment building. Not terribly difficult to take. However, you also had to then defend it from this ridiculous all around swarm of germans with your useless AI teammates (they just die). It's bad enough that the bots auto target and just about 1 hit kill you anytime you enter their line of site. I had to quicksave and reload a god awful lot on that one.
***** five stars, finished cod1 on veteran as well. Took me a while but it was worth it. Yeh pavlov wasn't that hard in the first place with all the infantry, just the fact you had to take out the tanks as well which ment poking out your head out against 1337 axis kar98 snipers surrounding the entire area while they were rushing the stairs in your rear.
 

SeniorDingDong

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Jan 8, 2008
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Supreme Commander : Forged Alliance.

It does the same thing wrong like Doom 3 did : punish the player when doing something right by "gameplay laws", like picking up an armor suit or completing a mission objective.

If you have competed an objectice the map expandse into an unpredictable direction. You may find yourself in the beginning in the very left end, but after your first obj. is done, your base is suddenly in the middle of the map and all your defences are in the wrong place and missing somewhere else.

But thats even getting worse : out of nowhere comes something like a scriptet huge counter attack force that gets you in most cases totaly unprepared, sniping your ACU, destroying your base our throwing your back some hours in progress and in a consequence, you can load your last savegame. How great.

So, you learned and the in beginning of every mission you spend like 1-2 hours only playing "Sim City : Eco System" and turtling up like insane only to be ready if you do such horrible things like going on the mission.
 

Ixus Illwrath

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Feb 9, 2008
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SeniorDingDong said:
Supreme Commander : Forged Alliance.

It does the same thing wrong like Doom 3 did : punish the player when doing something right by "gameplay laws", like picking up an armor suit or completing a mission objective.

If you have competed an objectice the map expandse into an unpredictable direction. You may find yourself in the beginning in the very left end, but after your first obj. is done, your base is suddenly in the middle of the map and all your defences are in the wrong place and missing somewhere else.

But thats even getting worse : out of nowhere comes something like a scriptet huge counter attack force that gets you in most cases totaly unprepared, sniping your ACU, destroying your base our throwing your back some hours in progress and in a consequence, you can load your last savegame. How great.

So, you learned and the in beginning of every mission you spend like 1-2 hours only playing "Sim City : Eco System" and turtling up like insane only to be ready if you do such horrible things like going on the mission.
Amen, why do people think this is a great game???
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