Supreme Commander : Forged Alliance.
It does the same thing wrong like Doom 3 did : punish the player when doing something right by "gameplay laws", like picking up an armor suit or completing a mission objective.
If you have competed an objectice the map expandse into an unpredictable direction. You may find yourself in the beginning in the very left end, but after your first obj. is done, your base is suddenly in the middle of the map and all your defences are in the wrong place and missing somewhere else.
But thats even getting worse : out of nowhere comes something like a scriptet huge counter attack force that gets you in most cases totaly unprepared, sniping your ACU, destroying your base our throwing your back some hours in progress and in a consequence, you can load your last savegame. How great.
So, you learned and the in beginning of every mission you spend like 1-2 hours only playing "Sim City : Eco System" and turtling up like insane only to be ready if you do such horrible things like going on the mission.