The Most Unbalanced Weapon/Thing in a multiplayer game.

mirage20

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Dec 14, 2009
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rockingnic said:
Akimbo shotties in MW2, they have too much power and range (somehow they have the range of an AR).
this, and the Mother ship in Command & conquer 3, one shot could literally win the match which isn't fun when your on the receiving end of it -.-.
 

Wyane380

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Feb 27, 2009
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The entire sneaker in Conker Live and Reloaded. Ridiculously easy to pull off insta-kill, best speed, cloak, disguise, and a ninja outfit? Damn son.
 

Binerexis

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Dec 11, 2009
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Any kind of special/counter move in a fighting game that will guarantee an instakill even if you're nearly dead and your opponent is at full health. That just seems a little too unfair for my liking.
 

Vianyte

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Jan 10, 2009
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The Farsight in Perfect Dark owns all

-Always kills in one shot (Unless target is shielded, then it kills in 2)
-Punctures through any object of any thickness or type
-It has an X-ray scope, so it can see through walls
-It has an automatic target locator, making it easy to find someone
 

SantoUno

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Aug 13, 2009
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In Resistance 2 multiplater the fact that you can choose to start with the Auger (sees AND shoots targets through walls and floors) or the chain gun called a Wraith was one of the most unbalanced games I've experienced.

Also Martyrdom and the damn choppers in MW 1 as well as stationary jets in MW 2.
 

Hybridwolf

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Aug 14, 2009
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First thing that pops into you head about MW2. If it isn't akimbo, then your thinking of something else.

Prophet of regret is also bad, from halo wars. Hell, almost all the rushing units were a damned piss take in that game.

The magic spell, death from praticly every JRPG, Is horrible against you, but never works for you.
 

Cpt. Red

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Jul 24, 2008
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SantoUno said:
Also Martyrdom and the damn choppers in MW 1 as well as stationary jets in MW 2.
I (almost) always shoot it down before it even gets of a shoot...