poiumty said:
JesterRaiin said:
Hi, my favourite drinkin' buddy.
poiumty said:
JesterRaiin said:
Be my guest, however i'd like to remind you, that lowering standards for luxury-based industry is as far from pragmatism as possible.
A certain degree of understanding is required to discuss what can and cannot be made in the games industry. If you merely say "everything has to be perfect and screw any difficulties you encounter, I don't care", you might as well be preaching to walls.
So, i guess it's good that i didn't say that ?
Frankly I'm getting very tired to have to explain every facet of every argument again and again because you're just answering the last thing I said without considering any of my other posts or what the topic of discussion was in the first place.
Same here buddy. Same here. For the future record : it would be nice for you to stop speaking for both yourself AND your interlocutor. When in doubt - ask. But do not use assumptions. Simple "what do you mean by that" would suffice. Remember : there's a language barrier. Not everyone uses English language with such skill as yourself. Sometimes people want to express one thing, and they end up writing some nonsenses.
...Or disregard that advice. Still, you'll end up doing what you do here - reversing Ockham's Razor, "multiplying beings beyond any need" and i mean by that : creating more questions than answers and that leads to nowhere.
For the record, I was explaining why it isn't called "lowering my stanards" as much as it's understanding the issue at hand. But I guess yeah, if you were saying any of that it would have been totally wrong and we can gleefully agree that it's good you didn't say it.
For the record : i understand what we're talking about. Probably better than i may sound (espiecally in the middle of my sixpack routine). I know a thing or two about life despite living where i chose to. Simply, there's no "impossible" in my dictionary. "Hard to do", "risky", "doubtful outcome" - with such statements i can agree more or less. In this special case i'm interested in
"how"s, not in
"no"es and that's what you're serving me all the time.
Simply put : your assumption is wrong. You took it - to cite one nice Escapist - "out of arse".
Oh look, you're doing it again. Should I even remind you of the terms you accumulated so far until you gave the example I was replying to? How it's a single-player game, restricted to one location, involving people driving to work, unpaid, less content, playing by themselves, not a huge brand like Star Wars... 20 people is probably more than they'd get. But hey, you keep quoting from large open at-home, worldwide betas from established brands because they're the exact same thing and work in the exact same way. Sure.
There's this saying
"willing is looking for opportunities, unwilling - for excuses". I'm no fool. I know that there's law, that forbids to employ or simply "use" underaged people. I understand that there's money involved. I take risk of "leaks" into consideration.
I was responsible for organizing some, ahem, "joint events" in the past and yes, they are pain in the ass. Still, they are really worth of investing time, energy and resources.
And despite boring you or anyone who's still paying attention to death - you never know for sure. So please, kindly, don't use "it won't happen" argument. Each and every man who achieved something, be it climbing a mountain, reaching the skies or achieving better note on some exam no doubtly heard that expression.
So, please, indulge me, why are you thinking that it's a bad idea and what exactly you mean by saying "from a marketing point of view".
That it isn't profitable, which was the argument all along. But fuck it, this discussion is doing nothing but giving me a headache.
http://3.bp.blogspot.com/-1JWgqiDX0Pg/TfsCZ9TbnhI/AAAAAAAACcQ/3hqYBXMmlhc/s1600/Cookie+Monster_Ciasteczkowy+potw%25C3%25B3r.jpg
Have some cookie. Cookies are best medicine. And if you feel like arguing,.. you know what's gonna happen.
But let us continue. Not profitable ? If i may interest you with
http://en.wikipedia.org/wiki/Growth-share_matrix aka Boston Matrix. Look for Question Marks section. There's unprofitable sector for every project ! You're mistaking risk - a normal, vital part of marketing - with lack of profit.
Also, please look here : http://en.wikipedia.org/wiki/Marketing_mix - public beta testing belongs here in the "promotion" section. And yes, despite requiring some smounts of money it pays off - with currency that's more valuable than $$$.
Once again : you have potential, you need beta testers. All you need is step #3 to reach step #4 also known as profit.
...And with that...