The Path Developer Teases New Project

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Florion

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Dec 7, 2008
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wrecker77 said:
Halfbreed13 said:
wrecker77 said:
Halfbreed13 said:
What is with the hype over this developer. The path was literally you using like 7 different characters to walk around for hours doing nothing, then you might get a "spooky" cutscene and then you win. Sure the atmosphere is great, and I commend them on that. However, you can't have atmosphere and no gameplay, or a real story, or any real goal either. You just dick around for a while hoping to get a cutscene that lets you know that you finally died and you can go play a fun game.
Its not really ment to be viewed as a game. The gameplay is just a way to make a multy leveled story, that cant be done in a movie.
Not a game? Really? Should it be my new frisbee? 10 bucks is a bit steep for a coaster.
Even if that was true, the story was so obscure and unintelligble that it is not even worth it.
I didnt say its NOT a game.

Watch these videos and beleive me, you will have a new outlook on the game. I was like you and didnt like the game, untill I started to understand the metaphores.


EDIT: also their is no phisical copy of the game so I hope you like using your computor as a coaster.
Thanks for linking that video! I didn't know it was out there; I played the Path and really enjoyed the experience, but wasn't exactly sure what to take from it.

It's a difficult piece to understand if you're not used to very symbolic art, or an art game created to function more as art than as a game. You can't, absolutely can't judge it from the point of view of fun, because that's not how it's meant to be experienced. You don't even have a right to say it's "bad" or "good" until you understand what it means ? sure, you can say you didn't enjoy it, because you felt that it was too inaccessible, but it's not the most intelligent opinion.
 

Yoshi_egg80

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Apr 1, 2009
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nilcypher said:
"Sato's Salome is all of these women. She's not a classic beauty. But very pretty nonetheless. She doesn't wear lot of clothing after having danced away her veils. But her nakedness feels natural in the cool night breeze. The abundance of jewellery on her body is at once arrogant and innocent. She's attractive but there is nothing obscene about her. Her sensuality is that of a virgin. Her skin is telling us that our touch will corrupt her. She challenges us. She confuses us."
While at the same time that guy thought all of that I merely thought "she's going to be in a video game without such a huge rack!"
 

Fearzone

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Dec 3, 2008
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I got The Path. I would have played it for longer than 15 minutea if only there were a way to turn off the unsubtle backgound music. Who knows, maybe one day I'll go through the sound files and see if I can erase the music. That said, I still find myself looking forward to their next project. If they had a little extra capital under their belt it would be a good game for consoles.
 

Byers

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Nov 21, 2008
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If they actually made the multimedia presentation known as "The Path" into a cohesive game, I might be more excited it. The music was awesome however.
 

Ophiuchus

8 miles high and falling fast
Mar 31, 2008
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Halfbreed13 said:
(lots of ranting about The Path)
The fact that you're constantly referring to it as a game leads me to believe you're going into it with completely the wrong expectations. It's not a game, it's... a hybrid of an exploration tool and an interactive storytelling medium. I don't mean to be rude but you really need to adjust your expectations or just give it a rest, because your current moan is roughly equivalent to bitching about a kettle that doesn't make toasted sandwiches.

So, with that aside... I actually just got The Path this past week and thoroughly enjoyed the experience. It made me think a lot, which is something I've been missing out on with my habit of mindlessly playing plastic guitar games. I've been looking at their other stuff with intent to buy, so I guess this will be another on the same list.
 

Fearzone

Boyz! Boyz! Boyz!
Dec 3, 2008
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Okay well I played it again after a three months and with sound volume turned to low I found myself enjoying it, and this time around the repetitive music didn't detract any from the experience. Maybe I'm just in a different head space who knows.