The Portal 2 E3 Demo Will Give You a Headache

ALK2330

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Jul 4, 2010
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The only thing I didn't like was that the game isn't out yet. Who do we need to talk to to fix this most pressing problem?
 

MortalForNow

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Jan 10, 2010
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Wow, I'm one of the few people I know who's loved Portal enough to play through about 20 times and memorize every single puzzle, beating the game in about an hour just for fun every now and then. I was thinking that this would be more of the same, but Valve just smashed a chair against the part of my brain that controls logic.

Watching these videos, I initially thought, "Okay, this is simple, I can be able to do this once I get the game no problem". But the more I kept watching, the more I thought of all the different ways these tasks could be accomplished. Plus, the prospect of co-op will make my brain hurt even more.

So, thank you, Valve, for making my "fully-ready for Portal 2" mindset no longer functioning. It's gonna take a lot of thought to conquer this behemoth.
 

WIUtomato

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Oct 18, 2008
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the only head ache I see here is the torturously (not sure thats a word, spell check says it isn't) long wait until the bloody thing comes out. Bah! I'm going to go eat some cake.
 

WIUtomato

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Oct 18, 2008
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MelasZepheos said:
Oh lord.

I want to be excited about this so badly, but this has just about everything I didn't want to see in Portal 2.

1. A companion who talks to you.
2. A storyline which already seems to be taking a page from Gordon Freeman's notebook
3. A companion.
4. Who talks to you.

Alright, so my only two things I didn't want to see were a companion and a plot, but still, those are some major additions. And that thing seems to be talking all the damn time. I just know that within about a half hour of playing this game I'm going to want to drop him down a cooling tower, and already I hope I have to murder him as part of another one of GLaDOS's mad tests.

Also, the storyline in Portal 1 was subtle, most of it literally hidden away. It revealed itself gradually, it came to a thrilling conclusion, it was a near perfect example of how to blend story with gameplay. It had none of Valve's usual bollocks of making you stand motionless while other characters talk about things (which I continue to maintain is just another form of cutscene, and one that is interminably worse), and instead everything you did was helping you make your inevitable way to the final confrontation.

In other words, Portal 1 was brilliant as a game, as a story, and as a starting point for some rather interesting discussion. (For example, is it possible that GLaDOS was not the only one who went crazy in that facility?)

Portal 2 looks like a sequel, with every negative connotation that entails. The big bad gets resurrected as a deformed and crippled entity bent on revenge, you get a, no-doubt, spunky sidekick who may or may not betray you, and will certainly annoy you, and instead of building an entire game around a single innovative mechanic, they've introduced 6.

Puzzle games work best when there is only one object with which you can solve the puzzle, and the trick is in finding out how. Not when you give the player a toolbox and expect them to know which tool to adapt to the puzzle room. In Portal 1 you always knew that somehow the Portal Gun would be involved in solving the puzzles. Now you walk into a room with no idea how to even start getting through it. I predict much trial and error gameplay.
I like what you are saying here, but I'm not entirely sure that you will really have more than one mechanic. I know, theres the vacu-suck tubes and bouncy goo and the speedy goo and all that, but at the core is still your good old portal gun. All these other things are just livening up the mix some, in every video I've seen you use the portal gun to solve the room. As far as the added plot is concerned, I don't see them adding all that much more; Portal 1: get through test chambers, kill GLaDOS. Portal 2: get through NEW test chambers, kill GLaDOS. I don't really see them delving any deeper than that. I also saw someone's comment about how Wheatley won't be with you that much, and while that was conjecture on their part, I think it's pretty sound logic really. I guess what I'm trying to say is that Valve, while maddeningly slow at putting out new games(unless it's a L4D expansion pack with the added beni of a full retail price tag...) does tend to have their ear to the ground, and I don't think they'll bugger up Portal 2, so... yeah, take heart I guess.
 

johnman

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Oct 14, 2008
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Wheatly sounds like they just picked up some random chav of the streets ad hired him to do voice work.
 

SnipErlite

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Aug 16, 2009
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SextusMaximus said:
This had me cracking up!

"After... you know?... you killed me".

"You did WHAT?"
1) You're right, that line was brilliant.
2) Nice to see the Bean avatar back, I missed it.
 

Nazz3

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Sep 11, 2009
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I dont like Wheatleys voice acting, it sounds too human. I hope they change it to a bit more robotic at least in the final game.

silversnake4133 said:
I still adore the turrents. XD They make me smile.
Me too.

"Hello? Hello? Thanks anyway."


*Installs Portal again*
 

Lucifer dern

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Jun 11, 2010
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the best part is the fact that even with ALL THOSE elements, theres sill another like 5 gels they havnt released, theres one that lets you jump of verticle walls :p this games going to fucking HARD, and with valves lvl design theres going to be vy few easy ninja solutions...
 

TheYellowCellPhone

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Sep 26, 2009
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I don't know about you, but I saw the demo a week or so ago when E3 was still going on.

But I must say, Wheatly is an awesome little Personality Core.
 

molesgallus

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Sep 24, 2008
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jamesworkshop said:
The Austin said:
I can already tell that Wheatly is going to be a fan favorite.

I hate him

I'm glad valve revealed that its only a placeholder Voice acting so they had something in time for E3
Yeah. That voice really put me off. If your going for an english robot, it has to be the well spoken, slightly 'toffy', 'Butler, Jeeves' type. Not some posh Londoner, who can't act.

Although they do seem to be portraying him as slightly retarded. So maybe a Scottish actor would be more appropriate. Oh, you know who might be good; Matt Smith. Or even David tennant. I realise Matt smith sounds a lot like the guy they have, but at least he can act...
 

molesgallus

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Sep 24, 2008
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Deadlock Radium said:
The Austin said:
I can already tell that Wheatly is going to be a fan favorite.
Oh yes, he'll probably be the new cake.
[SUB]Unless there will be cake, and in that case, the writer lied about the cake not being in that game, meaning that the cake is a lie is a lie. Gsudhfgd. *Head explodes*[/SUB]

I can't wait for Portal 2. Sadly, I need a new computer to run it. My computer struggles running Portal on lowest setting without lagg, soo. And I can't afford a new computer, help :(
A computer that can run portal, and portal 2 on full will only set you back around 100-150, if you are willing to buy second hand parts; 2-250, if not. I built mine 2 years ago for 300, and it can almost run crysis on full. Portal on full is nothing, to it.
 

silversnake4133

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I love how Portal is one of those games where after you complete a puzzle you feel either really accomplished or really smart. :D