Maybe you described it better than I did, but that's what I was trying to say. When the marines believed in me (as the Master Chief) I realized that I WAS an unstoppable war machine, but they weren't. When they went into battle I was SURE they were going to die unless I did something about it. I wanted to fight FOR them not out of vengeance but rather out of responsibility and compassion, because since I was so much more powerful I felt the need to use that power to help the weak marines that believed in me so much.Eclectic Dreck said:If Halo deserves any praise for it's use of this trope (is there a word for something more common than a trope?) it lies precisely in it's presentation. You are the unstoppable machine built and bread for war and there is a certain inevitability about your victory. But in the most desperate hours of the last stand of mankind, I found that the reactions of the barely named extras cast provided the most telling story. Master Chief was but one unstoppable badass, and no matter HOW badass he was, someone had to man the line when the Chief wasn't looking. Walking into the scenes of carnage where a handful of marines had held the line against impossible odds without the aid of fancy magik (like infinite lives or regenerating armor, and the ability to instantly restore lost flesth, bone and blood by simply touching a medical pack) were the only place the story had any impact. As the Master Cheif you are truly a god among mortals, and because of that it is only in the deperation and suffering of your compatriots that you can find any hint of reward. Who the hell cares who Private Jenkins was or where the flood came from? All I know is that everything that wasn't dressed in marine or navy regalia clearly deserved to pay for Jenkins' death.
Console RTS games are so much better than what? Do you mean Halo Wars?ultimatechance said:there is no crazy secret as to why halo got popular. It was probably the first console FPS that even came close to a PC FPS. That got a lot of people playing, and once the first gets popular, the sequel is obviously popular too. Now console RTS games are so much better, and have surpassed halo by far. Hence why halo 3 isnt considered as a really amazing game.
Crap, wasnt thinking properly. Replace RTS with FPS.Vlane said:Console RTS games are so much better than what? Do you mean Halo Wars?ultimatechance said:there is no crazy secret as to why halo got popular. It was probably the first console FPS that even came close to a PC FPS. That got a lot of people playing, and once the first gets popular, the sequel is obviously popular too. Now console RTS games are so much better, and have surpassed halo by far. Hence why halo 3 isnt considered as a really amazing game.
Have u ever read before???JC Denton said:Have you ever done researching before?Reg5879 said:It is because it was the only FPS exclusives on the original Xbox and it just gain undeserved popularity from there and everyone that bought an Xbox (I didn't) bought the only exclusive worth buying: Halo and loved it because there was no other game on the god damn Xbox, the sequels got popularity just because popularity got built on from the first Halo.
Halo was not the only Xbox launch title. Project Gotham Racing, Dead or Alive 3, and Oddworld Munch's Oddysee were released during the Xbox's launch. Project Gotham Racing and Dead or Alive 3 sold very well. In 2002 a year after the Xbox was released, other exclusive games for the Xbox titles; MechAssault and Splinter Cell sold millions of copies and have gotten really good reviews.
indeed i don't see why someone has to make a thread on this subject =/Extravaganza said:I don't own Halo 3 but i enjoy playing it because after 3 months of not playing it, Within 6 minutes i can be wooping intergalactic ass
It really is fun, addictive and something that you shouldn't get mad at because its all in good fun.