Most of you have probably noticed that most people generally doesn't like Obsidian's stories
In my opinion the main reason is that Obsidian's stories are unique and morally grey people hate uniqueness and grey morality
Note: I saw enough angry comments in forums to know that this has nothing to do with bugs
WARNING: The rest of the post contains spoilers from Kotor 1, Kotor 2, Fallout 3 and Fallout: New Vegas
Eample 1: Kotor 1 and Kotor 2
Kotor 1
Aside from that big plot twist near the end, this is a completely generic Star Wars story
1. The Sith appear from nowhere with a strong army and overwhelm the republic and the Jedi
2. Some unexpected twist that is completely out of the control of the good guys happen that slowly turn the tide( Malak betraying Revan )
3. The Republic wins and everything goes back to normal
Note: All the time the Jedi as perfect monks who are completely calm and certain of their victory because they are good and the Sith are bad and the light side is stronger etc
You could apply this to almost any Star Wars story
Kotor 2
The story takes some elements from the original trilogy but mostly it's something I have never seen before in Star Wars
People were expecting another generic Star Wars story and instead they got this:
- The Jedi aren't shown as perfect knights anymore and it is suggested that it's their weakness and not the Sith's strength that allowed the Sith to annihilate their order
- The dark side isn't shown as completely evil while the light side isn't shown as completely good AKA grey morality instead of simple black and white
- A darker story that deals with the aftermath of war( poverty, civil unrest, rebuilding etc.. ) and breaks the notion that everything in the Republic goes back to normal right after the Sith are defeated
2The reason why people prefer kotor 1 to kotor 2: They wanted more kotor 1 and got something new and different
That's it with the Kotors
Example 2: Fallout 3 VS Fallout: New Vegas
Fallout 3
The story is basically a rehash of Fallout 1 and Fallout 2, only shorter and dumbed down with a completely black and white morality system( The Brotherhood Of Steel is an order of noble knights who help everybody while the Enclave are a bunch of power armored racist savages who eat babies for dinner ) not much to tell really
Fallout: New Vegas
- The moralities of all factions are varying shades of grey
- The Brotherhood of steel and Enclave's moral positions are significantly diffrent
- An entirely different atmosphere
- New factions
The reason why people prefer Fallout 3 to Fallout New Vegas: They wanted more Fallout 3 and got something new and different
Note: I saw someone who DIDN'T play F:NV say that it would be worse than Fallout 3 because there is no Enclave in there
They main problem I guess is that people need a clear good and bad sides to like a story and Obsidian's strength is making something more complex than that. And people also prefer more of the same to something new
In my opinion the main reason is that Obsidian's stories are unique and morally grey people hate uniqueness and grey morality
Note: I saw enough angry comments in forums to know that this has nothing to do with bugs
WARNING: The rest of the post contains spoilers from Kotor 1, Kotor 2, Fallout 3 and Fallout: New Vegas
Eample 1: Kotor 1 and Kotor 2
Kotor 1
Aside from that big plot twist near the end, this is a completely generic Star Wars story
1. The Sith appear from nowhere with a strong army and overwhelm the republic and the Jedi
2. Some unexpected twist that is completely out of the control of the good guys happen that slowly turn the tide( Malak betraying Revan )
3. The Republic wins and everything goes back to normal
Note: All the time the Jedi as perfect monks who are completely calm and certain of their victory because they are good and the Sith are bad and the light side is stronger etc
You could apply this to almost any Star Wars story
Kotor 2
The story takes some elements from the original trilogy but mostly it's something I have never seen before in Star Wars
People were expecting another generic Star Wars story and instead they got this:
- The Jedi aren't shown as perfect knights anymore and it is suggested that it's their weakness and not the Sith's strength that allowed the Sith to annihilate their order
- The dark side isn't shown as completely evil while the light side isn't shown as completely good AKA grey morality instead of simple black and white
- A darker story that deals with the aftermath of war( poverty, civil unrest, rebuilding etc.. ) and breaks the notion that everything in the Republic goes back to normal right after the Sith are defeated
2The reason why people prefer kotor 1 to kotor 2: They wanted more kotor 1 and got something new and different
That's it with the Kotors
Example 2: Fallout 3 VS Fallout: New Vegas
Fallout 3
The story is basically a rehash of Fallout 1 and Fallout 2, only shorter and dumbed down with a completely black and white morality system( The Brotherhood Of Steel is an order of noble knights who help everybody while the Enclave are a bunch of power armored racist savages who eat babies for dinner ) not much to tell really
Fallout: New Vegas
- The moralities of all factions are varying shades of grey
- The Brotherhood of steel and Enclave's moral positions are significantly diffrent
- An entirely different atmosphere
- New factions
The reason why people prefer Fallout 3 to Fallout New Vegas: They wanted more Fallout 3 and got something new and different
Note: I saw someone who DIDN'T play F:NV say that it would be worse than Fallout 3 because there is no Enclave in there
They main problem I guess is that people need a clear good and bad sides to like a story and Obsidian's strength is making something more complex than that. And people also prefer more of the same to something new