ArcossG said:
Most of you have probably noticed that most people generally doesn't like Obsidian's stories
Eample 1: Kotor 1 and Kotor 2
Kotor 1
Aside from that big plot twist near the end, this is a completely generic Star Wars story
1. The Sith appear from nowhere with a strong army and overwhelm the republic and the Jedi
2. Some unexpected twist that is completely out of the control of the good guys happen that slowly turn the tide( Malak betraying Revan )
3. The Republic wins and everything goes back to normal
Note: All the time the Jedi as perfect monks who are completely calm and certain of their victory because they are good and the Sith are bad and the light side is stronger etc
You could apply this to almost any Star Wars story
Main point here. What is YOUR definition of a "generic Star Wars story". Kotor 1 was hardly "generic" in any sense.
1. The Sith didnt appear from nowhere. Maybe if you paid attention during the game, you would have learned after the Mandlorian War, those that turned to the Dark Side left the Republic behind. (Not to mention the Sith that was already around) Mainly so they could get the Star Forge up an running.
2. SO the "twist" that the player is actually Revan was "out of the Jedi's hands". Considering it was the Jedi that did all this.
3.Hmm, i remember in the game i played the Republic DID NOT WIN! And according to Kotor 2, the Republic DID NOT go back to normal in any way, no matter what ending in 1 you choose.
note: The Jedi imo, were never portrayed as "Perfect Monks". Arrogant yes, but their actions prove they were not "perfect".
You see a "generic Star Wars story" would be one that has been told already before. No where in Star Wars books, comics, or films have any of this been portrayed.
And Kotor 2 had so many bugs in it, it didnt matter what the story was. Even though it failed in the end story wise, it would have been beter if the bugs wrrent there, and the game actually ran at a decent FPS.