I think letting people do what the game lets them will attract more people. Knowing that you won't get banned unless you are actually hacking, as opposed to just knowing what the game lets you do, will attract more people, but that's just me.
The point was that to beat WoW, you have to do what it does, not the same, but better.Playbahnosh said:Huh? Basically, all your tips on "How to beat WoW?" was become more like WoW. Better yet, be WoW. That wasn't really clever. In every point you make in this little article, you cite how WoW does that particular thing best, and that new imaginery MMO should do the same. Making an MMO just like WoW will defeat the purpose...
Female toons especially. Though male ones can play this up for laughs, from time to time.Cpt_Oblivious said:Mailboxes to dance on naked. You can't forget that.CantFaketheFunk said:Shamus, you forgot Mailboxes. Mailboxes to dance on.
Oh good. Now I don't feel like the odd one out.TikiShades said:*golf clap*
I even put the page on my favorites list. :3
I love that quote, Shamus, may I put it on my website?Shamus Young said:People dismiss MMO games as "grinding" or a "leveling treadmill," but the really successful games are more like a health club with a broad selection of exercise machines than a single treadmill. Yes, there is a lot of repetition, but you can jump from one (repetitious) activity to another to keep things interesting.
I liked this clever bit of an article writer's version of breaking the fourth wall.But I want to take the question seriously for a minute, partly so that you can just drop a link to this article the next time one of those threads appears