I think with a lot of games they can't do anything new because they are either worried about changing the formula or aren't open enough to change stuff.
Take GTA for example most of the games only changed location and form of Wackiness because of Era Change but it works because it's an open world game they DO change the feel of the games, unlike Animal Crossing and lots of other games which churn more of the same.
Take GTA for example most of the games only changed location and form of Wackiness because of Era Change but it works because it's an open world game they DO change the feel of the games, unlike Animal Crossing and lots of other games which churn more of the same.