Barring the still-possible DLC, I’d rather see a spiritual successor to Bloodborne than any more Elden Ring games.
Yeah I'm sure the channel/website that built itself and has probably 99.98% of its audience from a series is going to be objective about a series.
I think at this point, Souls (and lets not pretend Elden Ring is anything but Souls-but-oversized with a different coat of paint and we paid GRRM to have a 2 week vacation near our office) has prettymuch pushed past its novelty point. And I will maintain my opinion that they are generally good, but also flawed games. And they seem unwilling to innovate out of their box at all (other then Sekiro if we count that) or polish off rougher edges (indeed, often seeming to view their obtuse/clunkier mechanics as some kind of strength or even worse, "narrative" element.
Given we've had 7-9 of these things in 10 years or so I think they've prettymuch peaked and plateau'd. Certainly the open world formula went completely against one of their main strengths, which was tight and focused pacing and level design (although the level design being fair was only particularly interesting in DS1 and maybe Bloodborne).
Armoured Core is a ... well, wait and see approach. FROM made Armored Core before, but like many studios, when you set 12 or 15 years or whatever apart, its basically none of the same people involved. The one Miyazaki was involved with was the bad one that closed the coffin lid on the series for over a decade. And nothing about Souls, or Bloodeborne, or Sekiro, or ER is any promise of being able to make a good mech shooter/simulator game. The best I can say to "hype" it is that at least its something that isn't currently oversatured (with Titanfall 3 being recently reported as cancelled, Mechwarrior having vanished into obscure niche and microtransaction hell, and Heavy Gear is probably in some AAA publishers dustbin as an IP somewhere), and that they'll likely have a better budget then they did in the original days.