Absolutely this. Twilight Princess didn't feel as drawn out as the Skyward Sword beginning.CaitSeith said:Zelda: Skyward Sword. With so much dialog and very little action at the start, this Zelda game is probably the one with the slowest beginning in the series.
I haven't played Skyward Sword, but if the beginning is ANYTHING like Twilight Princess was, I'm perfectly fine remaining that way.CaitSeith said:Zelda: Skyward Sword. With so much dialog and very little action at the start, this Zelda game is probably the one with the slowest beginning in the series.
Fffffffffffff- I knew I'd be ninja'd... As slow as an opening it is, the game is great. But it is a bit hard to get into right awayAerosteam said:I was just going to post about Persona 4! Been playing it on my PS2.
as far as KH goes though, I think they did a good job with the mystery and pacing at the beginning, (KH2 intro was a *bit* more of a slog, but not by much) so it didn't feel like you were railroaded in tutorial mode on destiny island.Fox12 said:Sometimes it's nice to have a story with a slow build. I liked Kingdom Hearts 1&2.
there is a popular skip taris mod that's been around for yearsSilentpony said:KOTOR! The Endar Spire and fucking Taris! All just one huge tutorial and if you've beaten the game before, oh man...running around talking to Mission, finding the wookie fucker, getting the droid, not killing the clown, seducing the Sith officer, beating the StarGazer dude, playing blackjack, curing the dudes of the albino weresquid disease all in the service of finding Bastila only to have her tell you off for being slow and stupid...
AND THEN EVERYONE DIES ANYWAY!
Its an absolute chore and on additional playthroughs really makes you want to start slapping people.
In the gut. With the business end of a lightsaber.
It helps that they're plot relevant. The reason I think it works is that you get a taste of normal life before something fantastic happens. Collecting melons and getting odd jobs may seem dull, but it makes the rest of the game so much better. This was notably absent in Birth by Sleep, and the game suffers for it. Heartless are just accepted parts of the world. There's nothing strange about them. In Kingdom Hearts 2 you get a taste of real life. Then, when things get really weird, you can sympathize more with the protagonist.gmaverick019 said:as far as KH goes though, I think they did a good job with the mystery and pacing at the beginning, (KH2 intro was a *bit* more of a slog, but not by much) so it didn't feel like you were railroaded in tutorial mode on destiny island.Fox12 said:Sometimes it's nice to have a story with a slow build. I liked Kingdom Hearts 1&2.
I don't care what anyone says. I'm going to play the shit out of that after my next paycheck. I didn't even know it existed until two days ago : PEyeReaper said:Well, for a more recent example, I've been seeing quite a lot of people (mostly on gamefaqs, so grain of salt) going on about how Digimon Story: Cyber Sleuth doesn't really start going good until Chapter 10 out of 20. Personally, I disagree but the games been out 12 days and I've already put 100+ hours in so maybe I'm tad biased. Besides, all the really good and really obvious ones were taken.
This makes me wonder what you expected from a town that shares its name with one of the most soul-destroyingly long-winded and poorly produced sagas in literary history. I'd have probably been happy if it didn't have rampant werewolf paedos leaping about. :<The White Hunter said:Kingdom Hearts 2 and all it's Twilight Town bullshit