Sunless Sea.
It's a small Indie game, so it's less likely to have been known, and it's by the Fallen London people. The premise is you're a ship captain in a Victorian Lovecraftian ocean that exists after London and a lot of the earth fell down some deep, dark thing and wound up under the earth.
Jumping in to do something takes a mere minute after you go through chargen, but you can easily spend the next five to six hours visiting the same five to ten ports just grinding for stats and pocket change in the hope of being able to survive to the next part of the game. With permadeath and a near total loss of all progress when you die, very few players ever are going to be willing to grind it out.
It's a small Indie game, so it's less likely to have been known, and it's by the Fallen London people. The premise is you're a ship captain in a Victorian Lovecraftian ocean that exists after London and a lot of the earth fell down some deep, dark thing and wound up under the earth.
Jumping in to do something takes a mere minute after you go through chargen, but you can easily spend the next five to six hours visiting the same five to ten ports just grinding for stats and pocket change in the hope of being able to survive to the next part of the game. With permadeath and a near total loss of all progress when you die, very few players ever are going to be willing to grind it out.