Okay, now that I've got your attention, I thought I should bring up a problem I've seen in the game industry. This is best seen in Tomb Raider. Lara Croft, a terrified young woman, struggles to survive on an island, in the process murdering hundreds and hundreds of men. And only men. Excluding the supernatural spirit of the island that is also in the process of killing men (the male helicopter pilots and countless flight and ship officers) the only characters that that are killed horrifically are men. If you reverse the gender, and a terrified man is forced to gun down hundreds of vicious, rape-y women on a remote island, it would not only be seen as a disgusting piece of fiction, but it would never see the light of day. Think about it. In a world of equality of opportunity (where women who want to be soldiers, engineers, lawyers and scientists) why is it that the only people Lara kills on the island men? The excuse the game gives is that all of the women are burned at the stake by the head nutter. But again, if you reverse this, an all-female island brutally burning all of the men would never, under any circumstances at all be made into a game. So why is the reverse acceptable? I know the typical responses would be something in accordance with "grow a thicker skin" but this response is never said in scenarios when women feel that they are being deliberately picked out. Why are all video game goons men, when women are pushing to be allowed greater and fairer representation in the media?