The Things That Made You Emotional in Gaming... Surprisingly

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Rabish Bini

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Jun 11, 2011
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I'm not sure if Volition wanted me feel bad for him, but god damnit I was saddened at that poor Shogo kid in Saints Row 2. Even his fate made me sad, despite him being a total prick.
 

Traun

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Jan 31, 2009
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Starcraft 2 - I never knew I could get this mad at a video game. The rage, anger and frustration are something I never, ever, ever expected to feel at that level from something that is no better than a simulator.

Other than that I know there were moments of sadness, but I can't recall them at the moment.
 

CleverCover

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Brutal Peanut said:
CleverCover said:
Sad: When I romanced Alistair in DA:O and he left me behind to kill the Archdemon. I immediately went "NOOOOOOOO!" cried and re did it so my character would die.
Ugh, I felt terrible after that. I reloaded a previous save and ..
talked him into sleeping with Morrigan. o_o;;
I would have, but silly me had saved over that point with the point of no return and my other save was too far back to even bother with.

So I just killed off my character. Painful and the funeral part wasn't fun, but Alistair was King and Anora wasn't.

Thanks Bioware for that kick in the gut.
 

ThePurpleStuff

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Apr 30, 2010
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Skies of Arcadia, the scene where you finally find Drachma again, with him by the dying Purple Gigas named Rahknam, who he chased after almost his entire life, supposed to be a spin on the tale of Captain Ahab and Moby Dick.

One of the few scenes from a video game I ever shed a tear to. Trust me, the game's plot is a bit generic, you go around the world collecting magic rocks, blah blah, but the characters are so likable, you don't notice it and you just love them so much. So likable to care about even those you'd consider bad if things happen to them.

 

Ephyon

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May 30, 2011
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Final Fantasy VII

Red XIII's grandfather passing away. I'm an orphan living with my grandparents since I was a baby, so this scene hits me hard.
 

Riggnarok

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Nov 3, 2009
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I'd have to say, as many others have stated, the Dom's Wife scene. Although, it seemed out of place in the game, if you've read Aspho Fields and then played the game, man it hits you hard.

They could have done better at making it fit with the story, but they really out did themselves on that cutscene. At least I can't say they don't know how to put emotion into something.
 

Daniel_Rosamilia

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Both the BioShock games, mainly with:
1. Letting the Little Sisters live gave me a nice, warm fuzzy feeling because it seemed like the right thing to do.
2. The Bioshock 2 good ending almost made me tear up, and it takes something pretty high-up on the emotional chart to do that.
 

crazie_soviet

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Feb 17, 2010
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hate to admit it but hell everyone else has done so.

*SPOILER!!* (suposing you have not finished or played LoZ:TP)

Near the end of TP when Midna puts on the mask and fights Ganon. At first i thought "huh someone other than Link will kick Ganons ass". then the castle blows up and i was filled with rage when i saw Ganon still alive. Sure Midna was a pain in the ass from time to time but she really grew on me and when Ganon held up her destroyed mask i felt like something had died in me. easy to say when i killed him i felt better then when i saw "bigger" Midna i was overjoyed.

and there you have it the time when a game made me emotional
 

Tim Willard

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May 28, 2011
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When Morrigan betrayed me in DA:O I actually yelled at the screen "I should have killed you when I had the chance, whore!"

In Mass Effect 2, I kept trying to romance the cute blond.

And got there seconds too late to save her.

I wonder if the Reapers know they have to die just because of that?
 

Jedoro

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Warren Clyde had been my best buddy the WHOLE first part of the game, and I'd subverted every mission and pulled his ass out of the fire in one piece. Then, we made our stand at Mike's and lost. For the second half, I had Flora the whole time.

At the end of the game, I got pretty pissed when she tried to get me to come along, but Warren was the one who spoke out that they should just kill me. I fired the first shot and proceeded to kill all my buddies. When the smoke cleared, Warren wasn't dead yet, but even though he'd betrayed me, I couldn't just shotgun him. I decided he deserved a mercy kill.
 

b3nn3tt

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May 11, 2010
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Surprise nobody's said this yet. Saint's Row 2:

That really got me actually, and I'm putting it as surprising because of how much the rest of the game is built around fairly ridiculous concepts and actions. That bit came out of nowhere.
 

Agarth

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Jul 14, 2009
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I was unbelievably irritated at the end of Dragon Age 2.
Your going to tell me that I was doing all that questing, going through all of those EXACT FUCKING SAME hovels, mansions, warehouses, caves, other fucking caves, other types of warehouses, ruined tunnels, even the same entrance to the god damn deep roads, plus gaining approval with my allies (except Fenris) and even going out of my way to romance one of the characters, just to get an ending that made me literally say, "What the fuck was that Bullshit? What about all of that hard work I put into EVERYTHING!?! Is it seriously going to end like THAT!?" I just hate a lack of explanation in the end of something that isn't supposed to stay a mystery.

Hell. Most of my hatred of the ending is caused by all of the focus on showing Hawke TEAR THE AROSHOCK IN FUCKING HALF in the trailers, and then both Isabelle permanently leaves my party, the Aroshock just falls down and have Hawke stab him unclimatically (Yes I was a rogue. Female Hawke if your wondering) for my play-through. Than suddenly "Oh sorry you still have to play for another completely unnecicery hour to beat the game." At that point I was thinking something along the lines of, "Are you kidding? Not only is my fight with the Aroshock boring but it resulted in NOTHING!?" And the ending only has about four extra words added in if you "Complete a Romance" and it doesn't even mean shit!

I guess I the main reason I'm so disappointed with Dragon Age 2 is because I was expecting it to be just as good, if not better, than the first. The first one being one of my favorite Fantasy RPG games of all time. Also, in my honest opinion, If your not a female rogue Hawke that romances Anders at some point, your doing it wrong.
 

CRRPGMykael

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Mar 6, 2011
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The intro of Assassin's Creed II.
Ezio and his brother,Frederico,climb up a tower,while Frederico gives Ezio a hand for him to grab.Then,Frederico says "It is a good life we lead,brother." to which Ezio replies "The best.May it never change",and Frederico says "And may it never change us.",then they both stare away at the sky,an emotional soundtrack starts up(obviously,by the awesome Jesper Kyd),and then the words "Ubisoft presents" appear and the title screen comes up.
The whole thing made me teary eyed and gave me goosebumps,specially because we all knew what was going to happen afterwards.

I can only tell you one thing:pLAY THIS GAME.
If you don't want to or already have,then: http://www.youtube.com/watch?v=BJshVVtEyso&feature=related -it's the same title intro I've been talking about.Put it in 1080p and skip to 01:00
 

Yoh3333

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Feb 7, 2011
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The ending of Red Dead Redemption.
I loved the ending for all it was worth and thought to myself that more games shouldn't be so afraid to end like that. (i hope that was spoiler free)
It was mostly because John Marston is propably my favorite videogame character.
 

Artina89

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Mackheath said:
Angela Orosco in Silent Hill 2. When she walked up that burning staircase I felt like crying; not just because of the music or anything, but because she was this sad little woman made far older by her time and overstretched by the world.

What was the biggest surprise was because of how she was in the game; she was spiteful, and murdered her own father, but despite her apparant evil, it was still upsetting.
However, it was heavily implied (looking at the monster that was attacking her and from various newspaper excerpts) that she was
sexually abused by her father while her mother and her brother allowed it to continue

As a result, she was mistrustful of men, I have never thought of Angela as evil, but cornered with nowhere to go and noone that she felt, truly loved her and took care of her. That's what I think anyway.

OT: The most emotional that I have ever felt in gaming was when I was playing Persona 4 when
Nanako apparently died
.

I was so attached to her by that point in the game, and she is one of my favourite characters, and I was compelled to play the true ending to right everything again. That was really good writing on the part of Shin Megami tensei and the Persona 4 crew because I invested time in the characters and had genuine affection for them (aside from Yosuke as he annoyed me at times)
 

Sacul

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Sep 27, 2009
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CRRPGMykael said:
...Now I have to play AC2 again.


b3nn3tt said:
Surprise nobody's said this yet. Saint's Row 2:

That really got me actually, and I'm putting it as surprising because of how much the rest of the game is built around fairly ridiculous concepts and actions. That bit came out of nowhere.
I was actually going to post this, I remember crying a bit at that part. It made

The revenge where you put the gang's leader's girlfriend in the trunk of a car he is about to crush with a monster truck, sooooooooo much more awesome. That was for Carlos, damnit!
And I love how they decided to have it without music or sound, really added to the effect.

I agree, it really wasn't expected at all from a game like that.

And surprisingly from Dragon Age 2.

Hawke's Mom's death. I remember thinking throughout the entire quest that I was going to save her but I kind of knew that she was probably already dead and I was too late. And when you got to her and fought the guy I remember wishing that I could make him suffer before he died and when Hawke talks to his Mom in her final moments it was even worse because I was choosing the sarcastic comments and Hawke was putting himself down saying how he was too late and sorry. Then the part with your Uncle where Sarcastic Hawke once again puts himself down. And I recall talking to a member or two of my party about it. The worst part was how afterwards everything went back to normal, there was no real changes, everything was the same. I was just saying "What the hell? Everything is just back to normal? That's it!?"

It was surprising because you don't really talk to her all that much beforehand and I never really cared about her one way or the other. But that quest just did it somehow and seeing her all sewn up...
 

White_Lama

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Feb 23, 2011
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Well, I don't usually get emotional to games, but there's been two I can remember:

SPOILER ALERT!

Basicly, the first, probably only me but yeah, Call of Duty: United Offensive (last good COD game), when you fly in the bomber and one of the other bombers around you go down and you hear their screams over the radio, that made me sadface.

Secondly, Splinter Cell: Conviction (newest one, not sure it's that one), I had been playing it Co-op with a friend for a whole day (first time I played it, we did it on Professional of course) and the last level, last cutscene. Damnit. Made me hate that douché whos name I can't remember, I mean, damnit!, I've been playing this game and struggling at the last level for hours, now you kill me? F-you!
 

CRRPGMykael

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Mar 6, 2011
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Oh,forgot to tell one:Mafia II.Just.The.Whole.Game.I became very emotionally attached to all of the characters and seeing them all just fucked over was pretty sad.This is why the story was amazing.

SPOILER ALERT(if you wanna read this wall of text anyways):
Imagine this:you have a mobster that you don't care about first,you just do a little job for him,then you waste 7 years of your life in prison because of him,where you receive a letter saying that your mother is dead,try to get raped by 3 fatsos,and have to clean urinals,aside from meeting some old guy and participating in a fight ring to get better at fighting.Then,that mobster shows up and you start making REAL money with him,and all is going well.Until suddenly you start getting in debt to the whole city and you find that very mobster lying in a pool of blood with his whole body chopped apart with meat clevers.Just lying on the ground in the middle of a park.Oh,but the sadness doesn't stop there!Then,your don tells you he wants to talk to you,but at this point you know that everyone in the city wants to kill you,but as you get out of your tiny smelly apartment(did I mention that all of the money and clothes you had earlier got burnt down when some fuckin' bikers decided it would be fun to throw Molotov Cocktails at your expensive house and you had to run away in your underwear?),when LOOK WHO COMES UP!It's your mentor,the old guy you met in prison,who by the way you also saved once because the same mobster that you befriended tried to kill him but you came to an agreement.Anyway,your mentor tells you that you're fucked,that the mobster you befriended was actually a rat,and that now you gotta escape town.You,obviously refuse,kill everyone on the way to killing your don,then LOOK WHO YOU MEET!It's your best friend who is now on the side of the don!But no,not really,both of you fuck him up,and then the old guy comes up again and says "lets celebrate!".But your friend is taken in a different car,which at the end,takes a different route,and the old guy says "Sorry,kid.Joe wasn't part of our deal.",while the main character seems pretty sad and then the game ends.

HOW ABOUT THAT FOR A GAME STORY?
 

RuralGamer

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Jan 1, 2011
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Jedoro said:
Warren Clyde had been my best buddy the WHOLE first part of the game, and I'd subverted every mission and pulled his ass out of the fire in one piece. Then, we made our stand at Mike's and lost. For the second half, I had Flora the whole time.

At the end of the game, I got pretty pissed when she tried to get me to come along, but Warren was the one who spoke out that they should just kill me. I fired the first shot and proceeded to kill all my buddies. When the smoke cleared, Warren wasn't dead yet, but even though he'd betrayed me, I couldn't just shotgun him. I decided he deserved a mercy kill.
Yeah, that bit was really emotionally draining; darn that game had a depressing ending...

One of the holorecordings in Fallout 3; one of the ones you need to get into the National Guard bunker for the Experimental MIRV really made my heart drop out of my ribcage for a moment (or at least it felt like it did)
The woman is crying; she can see the mushroom clouds and can't believe its finally happened. Realistically, she's got no hope; she'll never actually reach the bunker.
 

Folksoul

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May 15, 2010
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Persona 4. The entirety of December. Unnerving, terrifying, disgusting, and draining doesn't begin to cut it. It transcends the concept player punch and makes the player directly responsible to enforce one of the key moral points of the game. Reach out to the truth by ignoring easy answers despite your feelings. Failing to learn these nets you the bad ending which, in the long run, makes Evangelion look like Friendship is magic.