^ Fallout: NV in a nutshell. Funnels. Every playthrough's the same, directionally speaking. All that changes is you.
< There was a few QTEs in GTAV's story. Most of them struck me as pretty pointless. Pressing "W" during this doesn't make me feel any more involved. Not even a little bit.
v Wow, it's like an indirect conversation or something. Cool, man.