The Vanguard RP is set in an original world of super-humans, just like that of DC or Marvel. The players in the RP will make up a group of superheroes called The Vanguard. This group is essentially cut from the same cloth as Marvel's Avengers or DC's Justice League, a team of superheroes, working together to face threats they could not handle alone.
1940's: The world's first super human is a Nazi experiment known as the Ubermensch. His appearance in unprecedented, in his first battle he destroys an entire battalion of allied unit when they try to take Normandy on D-Day. Though soon after, the Allies bounce back when the American's find their own super agent, Hero-Prime. With his help they manage to take back Normandy and win the war.
1950's: The first super agents are referred to as "Super-Agents" because rather than independent agents they almost all work directly for the government. By the 50's the number of super-agents sky rockets, where there was originally two by the end of the 50's almost every super power had its own super-agent. The most being Russia and America, who were soon locked in an super-powered arms race, with more focus on who can get their hands the most super-humans rather than missiles. These Super-Agents clashing often in the US's and USSR's various proxy wars.
1960's-70's: With the increased social turmoil a Super-Humans begin to work as independent workers, working for the greater good rather than national power. At first the government is at odds with these renegades but soon begin to become more at ease with them near the end of the 70's. During this period there is also the introduction of Super-Crime as well.
Present: Super Vigilantes have become a world-wide institution. Several issues like regulation, control, drafting, international law enforcement are constantly being debated in politics around the world. Heroes battle Villains, a war of good and evil is constantly fought on all fronts of the world by the few, the unique and powerful individuals.
1950's: The first super agents are referred to as "Super-Agents" because rather than independent agents they almost all work directly for the government. By the 50's the number of super-agents sky rockets, where there was originally two by the end of the 50's almost every super power had its own super-agent. The most being Russia and America, who were soon locked in an super-powered arms race, with more focus on who can get their hands the most super-humans rather than missiles. These Super-Agents clashing often in the US's and USSR's various proxy wars.
1960's-70's: With the increased social turmoil a Super-Humans begin to work as independent workers, working for the greater good rather than national power. At first the government is at odds with these renegades but soon begin to become more at ease with them near the end of the 70's. During this period there is also the introduction of Super-Crime as well.
Present: Super Vigilantes have become a world-wide institution. Several issues like regulation, control, drafting, international law enforcement are constantly being debated in politics around the world. Heroes battle Villains, a war of good and evil is constantly fought on all fronts of the world by the few, the unique and powerful individuals.
The style of this RP is and Open RP. Meaning that you will decide what your character does and what happens when it does something. I will control the story and set the scene and obstacle. You don't need to be extremely serious, remember this is supposed to be just like a comic-book so be prepared for some golden-age wackiness here and there.
Controlling other peoples characters isn't expressly forbidden, but be sure not to abuse it, and be ready for people to ask you to edit what you made them, say or do. The best way to avoid this is to ask permission first.
I'm going to try something new for combat and challenges. Every time an enemy or obstacle is presented I will give a number. This number is a post count, it tells you how many posts this fight or challenge should be resolved in.
Controlling other peoples characters isn't expressly forbidden, but be sure not to abuse it, and be ready for people to ask you to edit what you made them, say or do. The best way to avoid this is to ask permission first.
I'm going to try something new for combat and challenges. Every time an enemy or obstacle is presented I will give a number. This number is a post count, it tells you how many posts this fight or challenge should be resolved in.
The world this RP is set in is just like our own. Politics, media, global crises, people, and other such things have happened or exist in this world unless stated beforehand. Though something that can always be considered is how super-human?s have affected these (Maybe a political leader had the endorsement of a hero. A villain could have used a natural disaster as a smoke screen for one of their operations). Also super hero comics specifically also exist in our world.
This RP will function in several "Arcs" with each chapter being broken down into smaller "Acts". The Arcs will be fully enclosed stories that will begin and end their own conflicts and be separated into about four separate acts.
Without giving anything away the first Arc will focus on a conspiracy, but others will vary. Also at the beginning of the first Act The Vanguard has not been formed yet, this is very important so you don't make a mistake with your background.
Without giving anything away the first Arc will focus on a conspiracy, but others will vary. Also at the beginning of the first Act The Vanguard has not been formed yet, this is very important so you don't make a mistake with your background.
Handle: (Your heroe"s name)
Appearance: (Describe what someone would know about your hero by looking at them. Be sure to include height, build type, and if not specific clothes, dress style.)
Powers: (What are your hero"s powers or things that make him special? Be sure not to make an overpowered hero, or else you?ll end up like Superman: Bland and barely interesting. Please include the source of your powers and list some specific manifestation.)
Personality: (What your character"s base level personality is like, list anything that will help people have a better idea what they can expect from your character. This can change as time goes on and your character evolves.)
Bio: (Characters personal history, please include how your character became the hero he/she is today.)
Anything else you feel like adding is optional, pictures, code of ethics, civilian identity, etc.
Appearance: (Describe what someone would know about your hero by looking at them. Be sure to include height, build type, and if not specific clothes, dress style.)
Powers: (What are your hero"s powers or things that make him special? Be sure not to make an overpowered hero, or else you?ll end up like Superman: Bland and barely interesting. Please include the source of your powers and list some specific manifestation.)
Personality: (What your character"s base level personality is like, list anything that will help people have a better idea what they can expect from your character. This can change as time goes on and your character evolves.)
Bio: (Characters personal history, please include how your character became the hero he/she is today.)
Anything else you feel like adding is optional, pictures, code of ethics, civilian identity, etc.