Well, in terms of games, the only thing I'm really concerned about regarding this is when publishers step in and demand white male protagonists, namely because it once again means telling developers how to write their own stories. The scary thing is reading what Zontar said. I'd never thought of that. Are publishers avoiding non-white characters because they see each it as the only way to avoid controversy? That's kind of troubling.
Anyway, in the end, I'd never endorse telling developers how to pick the casting in their games. When you try to force it, the results are always stilted and kind of awkward. Of course, that's why I also would endorse telling publishers to leave those guys alone when it comes to creating the world for their game. I believe that developers should be comfortable writing characters of other races into their games, but that requires a mindset that people often acquire at an early age, so I suggest paving the way for a more diverse and open-minded generation of developers in the near future, rather than trying to change the guys already working on our games now.
Anyway, in the end, I'd never endorse telling developers how to pick the casting in their games. When you try to force it, the results are always stilted and kind of awkward. Of course, that's why I also would endorse telling publishers to leave those guys alone when it comes to creating the world for their game. I believe that developers should be comfortable writing characters of other races into their games, but that requires a mindset that people often acquire at an early age, so I suggest paving the way for a more diverse and open-minded generation of developers in the near future, rather than trying to change the guys already working on our games now.