The Witcher 2 Gets Witchier With an Upcoming Update

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jpoon

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Mar 26, 2009
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Nice, looking forward to this update. I'm a bit anxious about the dark mode thing though. I'm almost worried I won't even be able to beat the game on this mode even though I made it through the normal mode w/o much issue.
 

Arluza

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Jan 24, 2011
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I saw this on the website, and got an email, I'm excited. The Dark armor will be epic, i hope.
 

ScrubberDucky

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Feb 17, 2011
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2733 said:
I will play this game when we get a 360 version, if I try to run this bad boy on my cute little web browsing laptop it just might blow up.
Keep hoping, boy-o. I know I'm going to sound like a dick no matter how I phrase this, so I'll be blunt: The Witcher is a PC-exlusive game and DAMN proud of it! They'd have to move as many units as Halo 3 to even consider joining the console battlefield.

Ninjaedit: That said, I know that feel. Very well.
 

tmande2nd

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Never beat the Witcher 2.
Never going to beat the Witcher 2.

Dont even know why I posted really...except to say why was the tutorial NOT in the original game?
A TUTORIAL? Really guys I mean even flash games have them.

What too good to put one in?
 

bakan

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Jun 17, 2011
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Seems that I have to play it again with a new difficulty setting

Btw the tutorial was ok, you just had to read the stuff in the log
 

Sanaje

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Mar 28, 2011
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ScrubberDucky said:
2733 said:
I will play this game when we get a 360 version, if I try to run this bad boy on my cute little web browsing laptop it just might blow up.
Keep hoping, boy-o. I know I'm going to sound like a dick no matter how I phrase this, so I'll be blunt: The Witcher is a PC-exlusive game and DAMN proud of it! They'd have to move as many units as Halo 3 to even consider joining the console battlefield.

Ninjaedit: That said, I know that feel. Very well.
They announced it for the Xbox back at E3, y'know.
 

ScrubberDucky

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Feb 17, 2011
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Sanaje said:
ScrubberDucky said:
2733 said:
I will play this game when we get a 360 version, if I try to run this bad boy on my cute little web browsing laptop it just might blow up.
Keep hoping, boy-o. I know I'm going to sound like a dick no matter how I phrase this, so I'll be blunt: The Witcher is a PC-exlusive game and DAMN proud of it! They'd have to move as many units as Halo 3 to even consider joining the console battlefield.

Ninjaedit: That said, I know that feel. Very well.
They announced it for the Xbox back at E3, y'know.
Well, look at the egg on my face. *Cough*
 

UnravThreads

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Aug 10, 2009
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lithium.jelly said:
Yeah, I loved that it didn't hold your hand at all, it just threw you into it and said "This key does that, that key does this, now go and try not to fail too hard." I miss games that don't spoon-feed the player, it's all too rare these days.
There's not hand-holding and then there's putting you in the game without a bloody idea of what to do. The Witcher 2 fell into the latter.
 

infohippie

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coldalarm said:
lithium.jelly said:
There's not hand-holding and then there's putting you in the game without a bloody idea of what to do. The Witcher 2 fell into the latter.
It told you plenty. It said which keys did what, suggested you parry and dodge to avoid hitting, told you about bombs, and said "Go to it." If you needed more explanation, that's why there's a manual. Playing on medium to start with I only died maybe three times in the prologue, all of which were in the group fight outside the temple, which gave me enough practice to avoid dying afterwards until about halfway through the first chapter.
Maybe they could've emphasised a bit more that it's a really really bad idea to let yourself get swarmed, but other than that I don't see what more was needed.
 

Kahohess

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Sep 12, 2011
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In patch 2.4 they'll introduce 'chest-hight walls' for those finding the game still too hard.
 

Corporal Yakob

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Kahohess said:
In patch 2.4 they'll introduce 'chest-hight walls' for those finding the game still too hard.
A cover system in a melee game actually strikes me as pretty cool, stabbing back and forth at an enemy over a chest high wall, kicking bits of cover into each other to knock them down and being forced to re-think your fighting style in a cramped enviroment (say having a two handed sword but fighting inside a partially ruined house).
 

Imre Csete

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Jul 8, 2010
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tmande2nd said:
Never beat the Witcher 2.
Never going to beat the Witcher 2.

Dont even know why I posted really...except to say why was the tutorial NOT in the original game?
A TUTORIAL? Really guys I mean even flash games have them.

What too good to put one in?
There is a written tutorial in the journal ingame since day one for those who don't know that getting hit is bad.
 

Sixcess

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Imre Csete said:
There is a written tutorial in the journal ingame since day one for those who don't know that getting hit is bad.
Unfortunately the written in-game tutorial is comprised solely of the words "Getting hit is bad."

:p
 

veloper

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Jan 20, 2009
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This kind of continued support is pretty rare in the game industry.
Most buggy games just stay buggy and unfinished nowadays and new features are $10 DLC, but the witcher 1 and now 2 get more than just fixes.

CDprojectR still need to improve a bit, but their attitude towards gamers and the extra effort they put in make them a sterling example for the entire industry.
 

Mr. 47

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May 25, 2011
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Great! Now make it work on my computer! *bitterness*

Through the magic of youtube, I've seen the games beginning, and I kind of like how it works already, puts you right into the action. A tutorial would strike me as being pretty forced, but this is all from an outsider's viewpoint.
 

CAPTCHA

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Sep 30, 2009
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The early game wasn't hard, it was just harder than the rest of the game. I mean what was to get? Press X to swing sword, press A to dodge, hold trigger to block? Pretty standard stuff really. And the dragon's a quick time event, do we need tutorials for these?
 

Vrach

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Jun 17, 2010
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How's it doing on the whole "controls are shit on the PC version unless you're using a controller" thing? That's the reason I played solo frisbee with the game when it launched.
 

-Seraph-

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May 19, 2008
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I find it amusing and rather depressing that they were pretty much forced to make a "proper" tutorial for the game due to all the softies bitching. Heavens forbid one read the manual while the damn game was installing, or look off to the right to see the tool tips on screen. Wasn't even that difficult unless you were just being a reckless idiot flailing your sword around.

Ah well, not like it'll affect me in any way, I just hope they don't nerf the beginning again. I liked the fact that the game threw you into the deep end and said "man the fuck up", non of this condescending hand holding we he these days.

Been looking forward to this Dark mode and Arena update since they announced it a while back. It'll make for a challenging 3rd and 4th playthrough, and at least I can have the difficulty of Insanity mode without the whole 'lose your save when you die' thing. I was always more than willing to play insanity, but couldn't because of some stupid minor crap like a cheap death caused by my controls locking up. Hope that's one of the newer fixes, despite how rare it was.

The 29th can't come soon enough.

Vrach said:
How's it doing on the whole "controls are shit on the PC version unless you're using a controller" thing? That's the reason I played solo frisbee with the game when it launched.
The game worked perfectly fine without a controller, had the same standard controls you see in any other 3rd person view game really.
 

tmande2nd

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Imre Csete said:
tmande2nd said:
Never beat the Witcher 2.
Never going to beat the Witcher 2.

Dont even know why I posted really...except to say why was the tutorial NOT in the original game?
A TUTORIAL? Really guys I mean even flash games have them.

What too good to put one in?
There is a written tutorial in the journal ingame since day one for those who don't know that getting hit is bad.
That would have been handy...if I had not just got the CD from a friend.
Or had not died 12 times on the normal setting.