Kopikatsu said:
They have bad business sense is what they have. 4,500,000+ copies pirated is kind of a large number. A really large number.
If those people paid even a single penny for the game, that's still $45,000+ lost. More than what most people make in a year.
I don't see how it's bad business sense.
I'm assuming from this comment that you reckon that if they had implemented DRM the number of pirated copies would have been lower?
People will pirate the game
regardless of DRM.
All other games with DRM are pirated - even the ones with "great" DRM like Assassin's Creed are cracked.
The strength of the DRM does not influence the illegal downloaders (in this case the 4.5 million). Downloaders are just people (who apparently hate gaming and want it to die
:[) who go to a torrent site for example, download the game and install the crack. Finished. They never even experience or get to feel the strength of the DRM.
If anything it hinders the crackers (compared to the downloaders, a minute number of people). But eventually every game gets cracked. I've never heard of a game who's DRM was that good that it was not cracked.
So installing DRM hinders a minute number of people(the crackers). On the other hand it also aggravates and can hinder the paying customer (in this case 1 million) so omitting it makes good business sense as you're keeping your paying customers happy and making them a potential returning customer.
Why invest time and money in something that's aimed purely at a few people? (And which will be nullified mostly in a matter of days anyhow, making your original time and money investment void and just to provide a
bit more of a challenge to a handful of crackers)
That would be bad business sense.
[edit] semi-ninja'ed in the post direct above me :|