Hack slash loot. x_x
I understand why people like Roguelikes. I really do. People like the challenge of knowing that one mistake or unlucky move can permakill you. It's a test of skill, patience and luck.
However, hack slash loot involves no skill. Only luck.
If you don't get a stat booster weapon almost immediately, it's impossible to win. There's no reliable way to heal, there's no way to evade, there's no clever mechanics to exploit to assist you in battle, and fleeing from enemies is impossible because as soon as you open a door all the enemies inside the room become homing missiles. Oh, and you don't level up and get better stats unless you have one of those stat booster weapons.
It's literally: Open door. Hide in doorway. Try to kill everything one at a time and pray they all miss and you kill them before the monsters behind the ones you're fighitng loop around and come get you from behind. If you fail, start over. If you succeed, pray room has a chest. Pray chest has a holy item to boost stats and heal you after each kill. If not, repeat for next door.
...It's like playing russian roulette with a gun that someone hands you, with a random amount of bullets in it in random places, and you have to pull the trigger 100 times. It's not a matter of IF you'll lose. It's a matter of WHEN. And it's usually on the first to third floor.
IF you ever see that game, DO NOT GET IT. IT SUCKS.
Oh, and OP, I'm sad you didn't like Bastion. I, for one, loved the gameplay. Action RPG heaven. Then again, I played with a controller plugged in, so maybe that's why...