Truer words have never been spoken.Tennyson said:You forgot to mention Minsc in the Berserker category.
And, frankly, if Minsc popped up in every Bioware game, I'd buy them for that reason alone.
Truer words have never been spoken.Tennyson said:You forgot to mention Minsc in the Berserker category.
And, frankly, if Minsc popped up in every Bioware game, I'd buy them for that reason alone.
Yes it does knights are Ser (Insert name) Heck noble human and noble dwarf are orgins. Banns are dukesCheeze_Pavilion said:One other interesting thing about Dragon Age is that it goes where few other Middle Ages + Magic fantasy settings do: it doesn't just bring in the medieval feudalism with knights and dukes and nobles, it brings in the medieval Church with Templars and the Chantry. Most other 'medieval fantasy' settings I've seen just leave out the one major institution of the European middle ages they're all based on while wrapping themselves up in the other.level250geek said:And in a way, you've proven my point. Repetitive/rehashed stories are nothing new to games and gaming. That I'm fine with. What annoys me is when sects of fanboys (and BioWare has their fair share) slam other games for having dull stories while their games of choice suffer from the exact same symptoms, yet they get praised for their brilliant narratives.
Honestly, I'll probably pick up Dragon Age because it seems to have a cool fantasy world in which to explore and some really good combat mechanics. I will not, however, expect an edge-of-your-seat narrative full of compelling characters and deep twists.
For that, I will play Assassin's Creed II.
Shamus Young said:Experienced Points: The Writers of BioWare
The characters in Dragon Age: Origins feel a little...familiar.
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Thing is; all the character types you list are present in almost every genre in some form and if the genre can't accept them then they have types of their own to fill the void. So no, they'd just rehash the character types like everybody else does.Shamus Young said:But what would happen if the BioWare writers moved on? Would the company strive to make sure the new writers upheld the styles of the past? Would it kill the golden goose? Or would it break BioWare out of their "rut"?
Agreed. Plus, for all their "repetitiveness", BioWare sure have a lot of respect in the RPG community (if not the gaming community as a whole). They've made successful games for two of the biggest franchises in geekdom - Star Wars and Dungeons & Dragons, so surely they must be doing something right?calydon said:This article is just a rehash of this:
http://digg.com/gaming_news/BioWare_RPG_Cliche_Chart
including its failure to list any games pre-KotOR (Baldur's Gate)
The Bioware writers have already defended themselves against this accusation by pointing out that all heroic characters follow patterns, first identified and thoroughly defined in Joseph Campbell's 'The Hero with a Thousand Faces' and other works. If you look at those archetypes they are the heros and main protagonists of virtually every game and work of fiction.
If there is a problem with originality in games it is industry-wide, and not fair to single Bioware out.
My good man, it's called tropes. There's a very popular website dedicated to them. You might want to look it up...Shamus Young said:Experienced Points: The Writers of BioWare
The characters in Dragon Age: Origins feel a little...familiar.
Read Full Article