How about the "feature" that you can only shoot rope arrows on clearly marked context sensitive areas? You might see wood somewhere, but you won't automatically be able to put a rope arrow there because of that.synobal said:Phrozenflame500 said:Yeah, we want the players to feel like they really are Garrett. Because you can't jump whenever you want in real life!
Sorry, I'm still really sore about that.You can't jump? Umm instant not buy for me. I mean how uh what? I don't even... *breaks down in sobs* How did thief my beloved thief ever come to this.1337mokro said:Immersion = Glued to the wall praying to gods you don't believe in that the guard doesn't spot you.
Immersion =/= Shiny graphics and not being able to jump.
Immersion has lost all meaning, like the word literally. Unless the PS4 has a holodeck function it's nothing but a cheap ass PC. Meaning that your high end PC gaming master race gaming rig is going to be several times more immersive. Because specs of the machine the game is played on factor so much into immersion.
this is why David Cage is the future of gaming EMOTION!!!!!!!!Nurb said:He used that word 4 times in a short statement trying to justify taking sony's money to include stupid gimmicky crap for their new controlers.
"Immersion" just means "LOOK AT THESE EXPENSIVE GRAPHICS!!". Corporate PR buzzwords.
Doesn't change the fact they're pushing a PC game into consolized "action stealth" with QTE instead of combat, forced action scenes, removing different paths to completion, and choosing the voice actor based on how well they can deliver lines while rolling around in a MoCap suit... because MoCap is the more important factor in a game y'know.
They're just showing off the corpse of a game they killed and painted up all purty-like
lol i knew that someone would post it before me.Clive Howlitzer said:They keep using that word. I do not think it means what they think it means.