Games that use a very small pool of voice actors to provide voices for an entire world.
Invisible walls.
Fighting game boss with mechanics completely different to the rest of the game.
Referees in football/soccer games being massively inconsistent (realistic but still annoying.)
If I'm really in my moaning mood then I could rant about how bows users in games often require agility/dexterity when in reality bow users, especially longbow users, would be require physical strength over anything else. But this is perhaps a discussion for another time.
Invisible walls.
Fighting game boss with mechanics completely different to the rest of the game.
Referees in football/soccer games being massively inconsistent (realistic but still annoying.)
If I'm really in my moaning mood then I could rant about how bows users in games often require agility/dexterity when in reality bow users, especially longbow users, would be require physical strength over anything else. But this is perhaps a discussion for another time.